Hi Robin,
There has been some discussion about some sort of level editing tools 
for Montezuma's Revenge in the future,but it won't make it into the 1.0 
release.
The reason is I have gotten too far into the existing development now to 
go back and totally rewrite the way the levels are created and made. To 
write your own levels now you would have to know how to build with my 
engine, and know C#.net.
In a future release if we add level editors what I will have to do is 
find away to simplify the process  so the end gamer can just edit a text 
file or xml file plugging in his or her own values, or some sort of 
editor tool which compiles the levels for them.

Robin Kipp wrote:
> Hi Tom,
> Ah OK, didn't know that. I just completed the demo and I really love it!
> I still remember the buggy Alchemy version and I'm impressed how far it
> has gone. I really can't wait until it's released! Btw, will you make it
> possible for other players to create their own levels? That would also
> be really, really cool. I'm just missing the rolling boulders, but I'm
> sure you'll add them soon.
> Good luck!
> Robin
>   


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