Hi Robin, There has been some discussion about some sort of level editing tools for Montezuma's Revenge in the future,but it won't make it into the 1.0 release. The reason is I have gotten too far into the existing development now to go back and totally rewrite the way the levels are created and made. To write your own levels now you would have to know how to build with my engine, and know C#.net. In a future release if we add level editors what I will have to do is find away to simplify the process so the end gamer can just edit a text file or xml file plugging in his or her own values, or some sort of editor tool which compiles the levels for them.
Robin Kipp wrote: > Hi Tom, > Ah OK, didn't know that. I just completed the demo and I really love it! > I still remember the buggy Alchemy version and I'm impressed how far it > has gone. I really can't wait until it's released! Btw, will you make it > possible for other players to create their own levels? That would also > be really, really cool. I'm just missing the rolling boulders, but I'm > sure you'll add them soon. > Good luck! > Robin > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
