I don't think so. Maybe the sound playback would have been handled smoother. ----- Original Message ----- From: "Josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Friday, July 27, 2007 6:03 PM Subject: Re: [Audyssey] New audio tutorial for Sound RTS
> Does sound-rts use direct-x at all? > > Josh > > Most of the reason I don't like spam is because a lot of it is true. > email: [EMAIL PROTECTED] > msn: [EMAIL PROTECTED] > AOL: kutztownstudent > skype: jkenn337 > > ----- Original Message ----- > From: "SoundMUD" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Friday, July 27, 2007 10:18 AM > Subject: Re: [Audyssey] New audio tutorial for Sound RTS > > >> The stuttering problem may come from not enough CPU. Maybe the >> computer CPU is overloaded by other processes? >> >> Here is an extract of Pygame's manual: >> NOTE: there is currently a bug on some windows machines which makes >> sound play back 'scratchy'. There is not enough cpu in the sound >> thread to feed the buffer to the sound api. To get around this you can >> increase the buffer size. However this means that there is more of a >> delay between the time you ask to play the sound and when it gets >> played. >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
