I assume you are either shutting down your screenreader or putting it to 
sleep?
  I would also make sure not to be running any other memory intensive 
programs while running agm, such as audio editors.
  Later,
  Che

----- Original Message ----- 
From: "Trenton Matthews" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, August 03, 2007 5:54 PM
Subject: Re: [Audyssey] Jaws and AGM,was Re: volume of sounds in audio game 
maker


What gets me though, is that every time I try to load the the program, I
have to wait for about 5 minutes to acctually hear something, and sadly,
after the program starts up, it goes so slow, I can bearly get anywhere
using the arrow keys, like one key press per minute, and the sound for me
anyway is fine. Would using compatibility mode fix any of those problems?
I've tried the sound help tool for the AGM, however it doesn't work for the
slow processing. The crackling however is fixed.
I'm using Windows XP SP2 by the way, with an 80 GB hard drive ©, and 18 GB
(D) CD drives are (E) and (F)
Floppy drive is still there.
Any help is a good thing to give.

----- Original Message -----
From: "Talksina" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, August 03, 2007 2:30 PM
Subject: Re: [Audyssey] Jaws and AGM, was Re:  volume of sounds in   audio
game maker

>
>>Hmm. I have 1 GHZ and 256 MB of ram on mine, and I'm not sure why it takes
>>over 2 minutes for it to start. I think I'll try making my sound-card
>>accelration lower. I have the AC 97 one.
> yes, I have the realtek AC 97 too and it works. On the notebook, I mean
>
>
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