Actually, that's closer to RTS. Turn-based RPG is more like Dragon Warrior, 
Final Fantasy and the like. I guess Final Fantasy Tactics has elements of 
both but yeah. I'm totally with you. We need an audio RPG we can finally be 
proud of.
----- Original Message ----- 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, August 06, 2007 9:49 PM
Subject: Re: [Audyssey] Quality games was rail racer


> I've said it before, but my taste in gaming really lies in RPG's, and 
> there
> aren't any true RPG's in the audio market yet. Though as I said in another
> post, Thomas has the basic turn-based combat system in Final Conflict. 
> That
> is to say a turn-based RPG battle would probably proceed in much the same
> fasshion as a starship battle in STFC, except it would be people and
> monsters instead of starships, and travel would be done in realtime.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pretty Vegas
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Monday, August 06, 2007 8:19 PM
> Subject: Re: [Audyssey] Quality games was rail racer
>
>
>> Hi Shaun,
>> I've noticed over the years my taistes in games have changed. In the
>> 80's I loved side-scrollers like Monty, Double Dragon, Legend of Kage,
>> etc. Then, when I got my first Windows PC and could play Star wars Dark
>> Forces, Top Gun, Mech Warrior, that is the type of games I really got in
>> to. Monty is a fine game to play any time for a quick easy game, but for
>> real game enjoyment I like FPS games with a good plot, creativity, and I
>> have a big todo list of some games I would like to create someday that
>> meets these goals.
>>
>>
>>
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>
>
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