Hi. This topic is massive and difficult to compress into one reply,
but I would like to do so.

To all of the developers out there who use even the .net framework. I
admire you greatly, because I've looked at learning C# .net. I want to
do it eventually, so I can do my own thing from scratch...better that
way in my oppinion, but I can't really right now between school and a
baby and school and my fiancee and did I mention school? No,
seriously, you guys have my ever-lasting thanks and praise. I've seen
Quake C and I understood about 50 percent of it. I could figure out
some more to a basic degree, but to write in that...it's amazing in
and of itself.

All of you guys deserve the best we can give which is patience. it's
just that each of us have our own little things we want added. Mine is
multiplayer...which is kind of an annoyance in AGM. I'd love to see a
feature where you could switch your prospective between different
players in a map to create a multiplayer aspect. Networking would be a
lovely dream come true... but I'm not writing the thing, so I'll shut
up about that.

To all of the people who, like myself, don't have the time, talent, or
toughness to learn our own programming language, AGM is our friend.
No, we may not be able to do anything and everything with
it...obviously, but we can at least get off each other's backs about
games. I'm personally looking forward to anything anyone puts out. I'm
working now on a sort of hunting game...hopefully it'll be fun.

Signed:
Dakotah Rickard

On 8/4/07, jamie <[EMAIL PROTECTED]> wrote:
> what do you do with the sounds lybuary any help is welcome.
> jamie
>
>
>  IF YOU WANT TO TALK WITH OTHERS ABOUT BOOKS THEN WHY NOT TRY THE FOLLOWING
> LIST
>
> [EMAIL PROTECTED]
>
> to contact me
> [EMAIL PROTECTED]
> msn [EMAIL PROTECTED]
>
>
> ----- Original Message -----
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, August 04, 2007 4:11 PM
> Subject: Re: [Audyssey] AGM
>
>
> > My thoughts exactly. If you really enjoy working with AGM, and I can
> > certainly say I do, it's almost a game in itself.
> > It ain't pretty when the pretty leaves you with no place to go.
> > J.D. Fortune, Pretty Vegas
> > ----- Original Message -----
> > From: "nicol" <[EMAIL PROTECTED]>
> > To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list"
> > <[email protected]>
> > Sent: Saturday, August 04, 2007 8:31 AM
> > Subject: Re: [Audyssey] AGM
> >
> >
> >>I think what he meant by that is, for some people it might be the same
> >> exciting challenge to explore audio game maker than it is to play certain
> >> types of games.
> >> -----Original Message-----
> >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> >> Behalf Of Josh
> >> Sent: Thursday, August 02, 2007 2:24 AM
> >> To: Gamers Discussion list
> >> Subject: Re: [Audyssey] AGM
> >>
> >> it's not a game. it's a program that lets you create your own games. How
> >> can
> >> it be its own game?
> >>
> >>
> >> Most of the reason I don't like spam is because a lot of it is true.
> >> email: [EMAIL PROTECTED]
> >> msn: [EMAIL PROTECTED]
> >> AOL: kutztownstudent
> >> skype: jkenn337
> >>
> >> ----- Original Message -----
> >> From: "shaun everiss" <[EMAIL PROTECTED]>
> >> To: "Gamers Discussion list" <[email protected]>
> >> Sent: Wednesday, August 01, 2007 8:11 PM
> >> Subject: Re: [Audyssey] AGM
> >>
> >>
> >>>I think the audiogame maker program is its own game.
> >>> At 12:02 p.m. 2/08/2007, you wrote:
> >>>
> >>>>Of course they might start complaining about why no one told them game
> >>>>production isn't a snap. Even with AGM it's bound to take lots of time
> >>>>and
> >>>>effort, and people are already complaining that you won't be able to
> >>>>save
> >>>>your game.
> >>>>It ain't pretty when the pretty leaves you with no place to go.
> >>>>J.D. Fortune, Pretty Vegas
> >>>>----- Original Message -----
> >>>>From: "Charles Rivard" <[EMAIL PROTECTED]>
> >>>>To: "audyssey gamers list" <[email protected]>
> >>>>Sent: Wednesday, August 01, 2007 4:24 PM
> >>>>Subject: [Audyssey] AGM
> >>>>
> >>>>
> >>>> > Just a thought in anticipation:  I can't wait to see the games
> >>>> > produced
> >>>> > by
> >>>> > list members who always complain about the games that are produced
> >>>> > for
> >>>> > blind gamers, or the reduction of complaints once they find out for
> >>>> > themselves what is involved in game production!
> >>>> >
> >>>> > --
> >>>> > Could 50 rabbits, side by side, walking backwards be considered a
> >>>> > receding
> >>>> > hare line?
> >>>> > _______________________________________________
> >>>> > Gamers mailing list .. [email protected]
> >>>> > To unsubscribe send E-mail to [EMAIL PROTECTED] You
> >>>> > can
> >>>> > visit
> >>>> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> >>>> > any subscription changes via the web.
> >>>> >
> >>>>
> >>>>
> >>>>_______________________________________________
> >>>>Gamers mailing list .. [email protected]
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> >>>>any subscription changes via the web.
> >>>>
> >>>>
> >>>>
> >>>>--
> >>>>No virus found in this incoming message.
> >>>>Checked by AVG Free Edition.
> >>>>Version: 7.5.476 / Virus Database: 269.11.2/931 - Release Date:
> >>>>1/08/2007 4:53 p.m.
> >>>
> >>>
> >>>
> >>> --
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> >>> 4:53 p.m.
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> >>>
> >>>
> >>> _______________________________________________
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> >>
> >>
> >> _______________________________________________
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> >> any subscription changes via the web.
> >>
> >>
> >> _______________________________________________
> >> Gamers mailing list .. [email protected]
> >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
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> >> any subscription changes via the web.
> >>
> >
> >
> > _______________________________________________
> > Gamers mailing list .. [email protected]
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> >
> >
> > --
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> > 17:46
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>
>
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