I say go for it!

Trenton Matthews

T Man TV!
Why watch it, if you can "listen" to it!
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----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, August 24, 2007 7:31 PM
Subject: [Audyssey] STFC 2.0 was  Problem with stfc

> Hi Trenton,
> Yes, I could on both accounts, but I need to clarify something about the
> warp sound. the warp sound STFC 1.x is  using is the TNG sound for the
> Galaxy and Nebula class ships. DS9 and Voyager warp sounds are
> different. If the game were staying in the DS9 era I would certainly up
> date it.
> However, do to the work involved, the fact I am a big TNG fan, I have
> elected to make 2.0 stay in the TNG era. So the warp sounds will be
> quite appropriate for the game.
> As you may or may not have noticed many of the Enemy ships in STFC 1.0
> came from TNG. The Terix for example was seen in the Pegasus. The Kazara
> came from Face of the Enemy. The Trager was seen in the Wounded. The
> Goraxus was seen in Redemption II.
> Bottom line the game is more or less more fitting in the late TNG early
> DS9 era rather than the late DS9 era.
> Speaking of that I could add in some of our favorite Runabouts from DS9
> like Orinoco or the Rio Grand as support ships. Not that they make much
> of a fight for top of the line Romulans, Borg, etc.
>
>
>
>
>
>
>
>
> Trenton Matthews wrote:
>> I'm wondering if the "warp" sound could be updated in the next version.
>> Also, will there be sounds of the computer voice from the star trek 
>> series?
>> I'll round up the link for that if you'd like me to.
>>
>> Trenton Matthews
>>
>> T Man TV!
>> Why watch it, if you can "listen" to it!
>> Web site:
>> http://TMan.net.ms
>> Windows Live/MSN:
>> <a href="http://tman.net.ms/msnim:[EMAIL PROTECTED]</a>
>> Skype:
>> <a href="skype:tmantv?add">Ad me to your Skype contacts!</a>
>> By Phone:
>> 303-872-7536
>>
>> ----- Original Message -----
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Friday, August 24, 2007 11:10 AM
>> Subject: Re: [Audyssey] Problem with stfc1.2
>>
>>
>>> Hi Alex,
>>> Keep in mind prier to 1.0's release I had hardware/software  issues
>>> which resulted in the total loss of the STFC 1.0 source code. So what
>>> everyone agreed to do at the time is to release the latest beta as 1.0,
>>> and rewrite the game scratch for 2.0 to resolve any remaining bugs in 
>>> 1.0.
>>> In STFC 1.2 I was of course unable to modify the code, but I was able to
>>> modify the sounds, documentation, voice files, which resulted in the new
>>> release you see.
>>> I'd be happy to fix any and all issues for STFC 1.x, but they will have
>>> to wait for 2.0 when I will have a new source code and engine to work
>>> with.
>>>
>>>
>>> alex wrote:
>>>
>>>>     Hay this isue was in both spf1.0 and 1.2. Can you try and help me
>>>> with
>>>> it? I really like the game and would love to be able to play it.
>>>> From,
>>>> Alex
>>>>
>>>>
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>>>
>>
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>
>
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> Gamers mailing list __ [email protected]
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