Hi Yvonne,
  Sound RTS is quite different from the concept I am outlining for the 
online RPG.
  Sound RTS is more of a tactical battle game, designed to play like a chess 
game, one at a time, but with no carry over or character creation involved 
from game to game.
The world I am creating will be very interactive with dozens of players 
playing in the world at once and interacting with each other, either in 
groups fighting together or just hanging out, swapping equipment, gold, etc. 
and war stories as they voice chat.
  There will be quest for players to fulfill for xp, both as individuals and 
as a team in groups or clans, as well as randomly generated monsters to 
fight.
  The environment and interface will be completely unique, using the mouse 
and keyboard to fight and cast spells.
  For example, as you walk around a village, you might hear a couple of 
people talking in the distance, and as you near them their voices will grow 
louder.  A friend in the group may ask you for a force field spell if you 
are a mage build, and assuming you have mana to spare, you can grab your 
mouse, draw the proper spell design on your mouse pad and give them a force 
field for their next battle.
  The strength of the spell will be determined by your abilities as a mage 
and your proficiency at casting that particular spell.
  Anyone that has played Rail Racer will know I design with lots of features 
for great replay value, and this new RPG will be no different.
  It will basically be a blind version of something like World of Warcraft, 
with a monthly fee paid to play it.
  I will be posting a poll on Blind Adrenaline soon to get some feedback on 
the RPG, so keep your ears peeled.
  I have one more small project to get out of the way first, then full 
development will start on this immerssive new world for us all to enjoy.
  Later,
  Che

----- Original Message ----- 
From: "Yvonne Alaniz" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, September 22, 2007 9:56 AM
Subject: [Audyssey] Sound RTS and its potential


> Che,
>    I have downloaded beta eight of sound rts.  it is taking me some time 
> to get used to playing it but I can't help but notice its potential.  I 
> think it would be the perfect way to make a fantasy rpg.  You could 
> combine this concept with the rpg concept.  Anyway, let me know what you 
> think.
>
> Yvonne


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