Hi Raul, Correct. Not only that, but I've actually made some compromises already in the way enemies damage and hurt Panama Joe. In the original version of the game if you landed on the monsters or even touched them in any way it is lights out for Panama Joe. However, this proved to be very difficult, and that is why I split the difficulty levels up. On easy monsters do little damage unless you directly land upon them. On insane if they brush against you you take an extreme amount of damage up to 100%. If you want the full effect of what the game was like on the Atari play beta 2 on insane and it will be like playing the original Atari version. It is hard, and the level I especially like playing most since it resembles the original game most. I think this built in difficulty is what is going to make gamers come back again and again trying to reach new and better high scores. Especially, once i get the score web posting into the game and can hold ternies for the game. Raul a. Gallegos wrote: > Welcome to normal game play. What happens if a ghost in Pacman touches > you? What happens if you touch a monster in Mario Brothers? What happens > if you touch a car in Frogger? What happens if you touch a snake in > Pitfall? The key thing here is practice, practice, practice. I don't > think I'd like the game as much if Tom took away the challenge of dying > if you touch the monsters. > >
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