Hi Karl,
Actually, as of Beta 4 all four skill levels use the same timer rate for 
the movement of game objects. This was changed in order to cut down on 
the use of extra swords, torches, and so on. For the most part it fixed 
the problem, but once and a while the problem appears, but is no longer 
the constant problem it was in earlier test builds.
So increasing the timer rate again as you suggest would entensify 
problems rather than correct them.
Cheers.

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