Hi Karl, Actually, as of Beta 4 all four skill levels use the same timer rate for the movement of game objects. This was changed in order to cut down on the use of extra swords, torches, and so on. For the most part it fixed the problem, but once and a while the problem appears, but is no longer the constant problem it was in earlier test builds. So increasing the timer rate again as you suggest would entensify problems rather than correct them. Cheers.
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