Hi.

Would just like to say that if this is your first game, it was an excellent 
one- it kind of felt like I was playing trupenum.


- Tyler
visit my website!
http://www.valiant.789mb.com

note: Make sure you have your speakers turned on to get a cool-sounding 
intro!
----- Original Message ----- 
From: "Ryan Smith" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, October 31, 2007 4:17 PM
Subject: [Audyssey] Shoot Da Me Information and Bugs Info


> Hey,
> I am very happy to see that people are playing this game, and most
> enjoying it. At the last second, it was decided that I change the timers
> interval to 3000. Since no beta tester has gotten up to 19, this bug was
> not spotted. The entire game has the same commands, left, right or down
> arrow. Nothing changes at level 19 except the speed. I will relook and
> fix the bug, I believe it may be the timer interval, or some typo in the
> program. Daniel or Blindguy as we know him, asked me what does unlimited
> support means. It means, you can email the rsgames email as many times
> as you need. Nicol asked if it were better than SuperShot. I am not
> trying to compete with SuperShot, however, in the end, I expect more
> features than SuperShot has. Like I said, I am not trying to rip L-Works
> off, SuperShot was discontinued, and is/was never my intention to
> compete with any developer. Claudio asked me if I could make it easier.
> It is so hard, because of the speed. A bug, however, somehow does make
> it harder, because it disables or somehow interferes with DirectInput 8.
> And, to Thomas Ward, I will use you suggestions, thank you for them. I
> hope to have a patch out! Keep Shooting those Copters!!
>
> Your Fellow Gamer,
>
> Ryan Smith
> Head of RS Games
> www.rsgames.co.nr
>
>
>
>
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> 


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