Hi Lisa, In the final days of Alchemy James mentioned to me that he was giving up, because he was tired of the pressure of dealing with the comunity. His problem was that he took preorders and the comunity wanted immediate results, a reasonable time frame for release on the games, and he was busy dealing with his family issues etc. He had allot going on in his private life that he refused to tell the comunity, and so they hounded him day and night until he just quit. I have the proof on cd he was really working on the games, but he was months behind on anything that looked like a final release for Raceway or Montezuma's Revenge. He clamed he was unable to work on the games do to work, family issues, etc and so he was both unable and unwilling to work on the games in the time frame most gamers wanted him to. If he would have been more forth coming about his personal issues, not taken preorders, a few other bad mistakes I think the comunity would have left him alone or slackened off while he worked on the games on his own terms and time available.
Lisa hayes wrote: > Quite frankly your attitude contributed to his attitude, you guys, or a > majority of same treated jams like scum, have a think on your own attitudes > before taking the iron to someone else. > Lisa Hayes > skype name, lisa12257 > join my chat list subscribe at [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
