Hi Lisa,
In the final days of Alchemy James mentioned to me that he was giving 
up, because he was tired of the pressure of dealing with the comunity. 
His problem was that he took preorders and the comunity wanted immediate 
results, a reasonable time frame for release on the games, and he was 
busy dealing with his family issues etc. He had allot going on in his 
private life that he refused to tell the comunity, and so they hounded 
him day and night until he just quit.
I have the proof on cd he was really working on the games, but he was 
months behind on anything that looked like a final release for Raceway 
or Montezuma's Revenge. He clamed he was unable to work on the games do 
to work, family issues, etc and so he was both unable and unwilling to 
work on the games in the time frame most gamers wanted him to.
If he would have been more forth coming about his personal issues, not 
taken preorders, a few other bad mistakes I think the comunity would 
have left him alone or slackened off while he worked on the games on his 
own terms and time available.



Lisa hayes wrote:
> Quite frankly your attitude contributed to his attitude, you guys, or a 
> majority of same treated jams like scum, have a think on your own attitudes 
> before taking the iron to someone else.
> Lisa Hayes
> skype name, lisa12257
> join my chat list subscribe at [EMAIL PROTECTED]
>   


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