> I don't see the point of limiting the amount of weapons you can get--the
> more the better, to my mind.
Alright, but it would force you to go backwards in the game if you need some 
more swords. That would definitely increase the complexity and you'd need 
more strategy skills.
Also, the fact that I sometimes die right before the end of a level kind of 
annoys me. I've been thinking about a system where you will be put back to 
halfway through the level if you die after a certain point. That would safe 
you from a lot of walking. <smile> 


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