I have a feeling, judging from his message, that he didn't.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, December 16, 2007 2:36 PM
Subject: Re: [Audyssey] Loquendo voices was Quick question


> Um. One thousand dollars for voices? Wow, Phil, how'd you afford that!
>
> On Sun, 16 Dec 2007 16:24:52 -0500, Phil Vlasak wrote:
>
>
>>Hi Folks,
>>Sorry, I got some of the voices in a method I can not talk about.
>>I think the Loquendo voices  cost $1000 each to purchase and use any
>>time,
>>but you can also use them for a specific time for a fee.
>>
>>----- Original Message ----- 
>>From: "Thomas Ward" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list" <[email protected]>
>>Sent: Sunday, December 16, 2007 3:52 PM
>>Subject: [Audyssey] Loquendo voices was Quick question
>>
>>
>>>Hi all,
>>>Please, keep this on list. This is quite on topic, and I am sure allot
>>>of gamers would be interested in the responce to this question as well.
>>>However, Bryan, in the future would you please think of a better subject
>>>line for your future posts. rather than "quick question." A subject like
>>>"quick question" tells nothing about the topic being discussed, and many
>>>people will send it strait into the trash without reading it just
>>>because of poor subject naming. Were I not the moderator of the list I
>>>would certainly would have trashed it without a second look.
>>>
>>>Bryan wrote:
>>>>Hi all,
>>>>First of all this question isn't entirely off topic. It actually has to
>>>>do with some of the voices Phil used in the Sarah game. I seem to
>>>>remember him saying a while back that he used some of the Loquendo
>>>>voices
>>>>for some of the statues and suits of armor found throughout the castle.
>>>>I
>>>>was wondering, Phil, where you got them and how much they tend to cost?
>>>>I've looked on the Loquendo web site and they don't seem to have any
>>>>information about pricing. I'm curious because not only would they make
>>>>great screen reader voices, but if I start developing my own games I
>>>>might very well choose to use some of the Loquendo voices myself. They
>>>>seem by far to be the most versatile synthetic voices out there seeing
>>>>as
>>>>you can actually make them express different emotions. I've never heard
>>>>a
>>>>synthe laugh so convincingly {smile}. But to avoid cluttering up the
>>>>list
>>>>with what some wil doubtless consider off topic traffic, write me off
>>>>list if you can, anybody. I'd appreciate any insight in
>>>to this matter.
>>>>Time is an illusion, lunchtime doubly so.
>>>>---
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>>>>
>>>>
>>>>
>>>
>>>
>>>
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>>
>>
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> Gamers mailing list __ [email protected]
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