Apparently, Midtown Madness has been made available for the S60 platform. I don't know if and how it works, but it sounds cool. One could use his phone as a joystick device. However, phones have certain limitations (i.e. I like coding for a 2.1 GHz dualcore with 2 GB of RAM a lot better than coding for a mobile phone). I think the amount of time that has to be put into developing such games is not worth it. Oh, sorry if this is a little bit off the topic! ----- Original Message ----- From: "Cory" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, January 13, 2008 7:11 PM Subject: Re: [Audyssey] Raceway in python or java
I don't think raceway is a good idea because what you said. But I believe it may be a good idea to make smaller games. I think you'd be serprised as to how many people want accessible games for the mobile phone. Just join the code factory list. Just my 2 cents, Rock, Cory ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, January 13, 2008 12:56 PM Subject: Re: [Audyssey] Raceway in python or java > Hi Claudio, > > Quote > I think if more users have interest for a mobile version of raceway, it > will > bee a good project. > End quote > > True. Allot of what we are talking about here depends on the number of > potential buyers of said product. I honestly don't expect a large number > of sales from say the Linux markets, but I do expect sales from the > Windows and Mac OS markets which are larger. However, since I was going > platform independant supporting Linux is easy since Java is well > supported on all three platforms. > With the mobile phone markets I have no idea of the number of potential > customers. I hate the thought of doing this for just one user, and > before I do something like Raceway for a mobile phone I'd have to do > some research.One potential research project would be to write up some > Jim Kitchen games like Casino, Monopoly, etc which could be used to poll > the markets I am thinking of supporting here, and not do all the hard > work of one big game like Raceway only to find it flop. > > Quote > If you wand create raceway for mobile fones, do you musst make so much > changes? > End quote > > Allot of this would come down to aditional research. I am not sure if > the j2me platform supports java.applet.AudioClip, but it probably does. > However, since Raceway relies so much on actually hearing where you are > driving I can't imagine even being able to play the game on a mobile. > They tend to have one speaker, and could not render the 3D audio that is > required to drive as is the case with the PC version. > There are books out there on j2me based games for cell phones, and I'd > have to buy it, read it, and build some sample projects before > considering a mobile phone port of Raceway. > > Quote > Can you not transver the code to the new runn time? > End quote > > Again this requires research. I am pretty certain it could be done > given how flexable Java is, but I'm not at all certain of the time or > extra work I'd have to do to make the game operate correctly on such an > unusual gaming platform. I don't have ample experience writing mobile > phone games to give you an educated answer to your query. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
