Hi again Niels, 

Thanks for your quick response.

What you say sounds great. 

I would therefore refer you to a mailing list that discusses aspects of
gaming for the visial impaired. If you so to http://www.audyssey.org.

On this list, are people who create some truly excelent audio games with
no graphics at all. Equally there are some people who have some very
good knowledge of coding. People to name a few are the likes of Thomas
ward who owns USA games and David Greenwood who owns GMA games and Phil
Vlasac who owns I can't remember the name of his company. I think you
may find your time on the list of interest and maybe of benefit. There
is also http://www.audiogames.net to look at and on the audyssey
website, there is a magazeen that is published every 3 months. It is to
do with all sorts of games that are either by accident or by design
accessible to blind persons or people with sight loss. 

I hope you find this information helpful and benificial. I'm not a coder
or anything like that but equally it may be easier than is currantly
thought to make your games more user friendly for blind persons.



-----Original Message-----
From: Niels Bauer ] 
Sent: 15 January 2008 10:19
To: Darren Harris
Subject: Re: smugglers 3 what a great game!!


Hi Darren,

thank you for your kind words.

Aging has been controversely discussed in the forum
(www.nielsbauergames.com/forum) but most said they consider it a major
feature. For everyone else I included the possiblity to turn aging off
in the cheat menu. If you wish how to activate the cheat menu, please
read this (Spoiler!):
http://www.nielsbauergames.com/forum/viewtopic.php?t=54
(I hope you are able to activate it, it has originally not been designed
for the visual impaired).

I am noting your suggestions for further improvements. Actually
Smugglers 4 is supposed to include a special "blind mode" including
special textual informations to make playing easier. I'll also be
looking forward to getting some funding from blind organisations to
include more audio-game capabilities.

Take care,

Niels Bauer (Lead developer / Owner)

Company Niels Bauer Games
Phone: +49 761 66947
Sickingenstr. 37
79117 Freiburg
Germany
www.nielsbauergames.com


-------- Original-Nachricht --------
> Datum: Mon, 14 Jan 2008 22:07:48 -0000
> Von: "Darren Harris" <[EMAIL PROTECTED]>
> An: [EMAIL PROTECTED]
> Betreff: smugglers 3 what a great game!!

> Hello there,
> 
> Firstly I would like to say just how much I really enjoy playing this 
> game! The only real thing that I don't like, is that you have to 
> retire at the age of 70. I've been playing the game for about 2 days, 
> my character is already 38 years old and I feel like I'm only just 
> scratching the surface of this game! With the next addon or the next 
> game of smugglers you bring out, can you take the aging out? I think 
> that's just about the only real thing that lets the game down.
> 
> Also, as a blind person, it's a great thing to be able to use a text 
> to speech screen reader in order to play the game. The only thing I 
> have problems  so far, is when I am attacking or being attacked, I 
> can't read the shield strength for what ever reason my reader cannot 
> see it, also, in the galaxy map, although I have a bit of site so I 
> can see the routes between the star systems, my screan reader can't. 
> so when I do multi system missions, I use the little sight I have in 
> order to navigate my way around. It would be fantastic if a more 
> textual version of the map could be made for the next game!
> 
> I can honestly say that I haven't been so addicted to anything since I

> played the x-beyond the fronteer series of games! Luckily I have 
> enough site to play them! This game is so big, I really do think it's 
> great.
> 
> Anything that I have brought up with regards to access or anything 
> that I say I don't like, I do hope it's not taken personally, because 
> I do think that for the type of game that it is and for the price you 
> pay for it, it's such a great game. So please I hope, that you can 
> take my comments as suggested improvements.
> 
> Many thanks for reading.


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