If you know VBScript, it's pretty easy.

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From: "Tj" <[EMAIL PROTECTED]>
Sent: Wednesday, January 16, 2008 12:41 AM
To: "Gamers Discussion list" <[email protected]>
Subject: Re: [Audyssey] muddding question

> Carl Lyons would love it so much if someone showed him how to script in 
> MT. Either that or switch to mushclient.
>
>
> ----- Original Message ----- 
> From: "Stefen Hudson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, January 15, 2008 11:23 PM
> Subject: Re: [Audyssey] muddding question
>
>
>> Hey Sean,
>>
>> It's Rothque Torraske from Miriani. The language that MonkeyTerm uses for
>> triggers/substitutions and what not is VBScript. Most of the framework 
>> for
>> playing sound already exists in afile called sound.mos. In a trigger 
>> you'd
>> simply put play "file.extention" along with the tags that tell the client
>> that the text is to be processed as code and not sent to the server. 
>> That's
>> really all there is to it. The triggers use either globular or regular
>> expression matching depending on what option you have checked.
>>
>> --------------------------------------------------
>> From: "shaun everiss" <[EMAIL PROTECTED]>
>> Sent: Tuesday, January 15, 2008 9:40 PM
>> To: <[email protected]>
>> Subject: [Audyssey] muddding question
>>
>>> Hi.
>>> are there any accessible  startrek muds that are good?
>>> I play miriani actaully I have started to do it seriously again but I'd 
>>> a
>>> startrek type mud or something that has a soundpack I have monkeyterm 
>>> how
>>> do I do programming for it?
>>> also I think there is a vip mud client under test by gma, how do I get 
>>> on
>>> the testing side? or am I to late.
>>>
>>>
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>>
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>
>
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