Hi robin, this is an AQ problem and not a JQ one.  As long as it  
isn't crashing your game, you should be just fine...

   This is happening in the latest version of AQ, but you can safely  
ignore it.  Matthew will be taking care of it in the next release /  
RC...

   As for your note yesterday, I'll be writing you off list along with  
this note to see if you get it.  Not sure why your notes might not be  
getting through, which addie(s) are you using?...

   Anyway, best of luck and don't worry about the error, it's simply a  
harmless message at the moment...

Smiles,

Cara  :)


On Jan 20, 2008, at 7:21 AM, Robin Kipp wrote:

> Hey all,
> Today I installed the latest version of Audio Quake along with Jedi
> Quake. When I start the normal game, everything works fine. However  
> when
> I start Jedi Quake and enter the name of a map, I get the following:
> map agdm01
> MAUTH: loopback or disabled; allowing client connection.
> 
> The Melee
> 
> robin24 entered the game
> Welcome to Jedi Quake - Episode 4
> Starting devices...
> This is an AudioQuake server, not a standard QuakeWorld server.
> Please only connect here if you're using AGRIP AudioQuake.
> robin24 WARNING: non standard player/eyes model detected
> What's wrong here? I disabled graphical output, what can I do to start
> playing? Thanks!
> Robin
>
>
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