Well, I didn't mind streetfighter 2 for the genisus either. I loved the 
music in there, and it wasn't hard to see that you or your enemy got 
destroyed. BUt yes, the sness version rocked too. I remember I was playing 
as this one guy, and I kept getting beat. but man! what a sound when he 
lost! It must have been one of those japanese! he had a real high pitched 
voice (I mean seriously really, it was helarious). When I destroyed someone, 
though, it was 2 player, remember that? So I destroyed my friend and he must 
have been a man. He said it was, he was sited. I sware, he sounded like a 
girl. I guess the realistics aren't too great- I mean it was almost like you 
wanted to pull your hair out by the roots- he screamed that loud. Anyway I 
think I'm getting off topic?


Have a good day from Tyler C. Wood!

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----- Original Message ----- 
From: "Stefen Hudson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, February 24, 2008 10:48 PM
Subject: Re: [Audyssey] this post better help someone...my fingers 
hurt!Re:sega genesis accessible games


> The Sega CD version of Silpheed was somewhat accesible as well. No talking
> menus, but you heard sounds when you hit enemies and when they hit you.
>
> Super Nintendo, Street Fighter all the way.
>
> --------------------------------------------------
> From: "constantine (on laptop)" <[EMAIL PROTECTED]>
> Sent: Sunday, February 24, 2008 8:37 PM
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: [Audyssey] this post better help someone...my fingers hurt!Re: 
> sega
> genesis accessible games
>
>> Oh my god. You just made my day by asking that question. Here goes my
>> fingers...type myself to sleep, heh!
>>
>> The controller for the system
>> Your controller looks like this; its got a kinda dimple on the part 
>> facing
>> you in the middle. You have a wierd shaped skinny button on the top 
>> right;
>> that there is your start/pause button. Then you have your d-pad on the
>> left,
>> of course- and your A, B, and C buttons on the right.
>>
>> the system itself:
>> Early systems, known as genisus 1 systems, had a headphone jack and 
>> volume
>> control on it. It also had a wierd little switch to turn the system on
>> that
>> I found to be a bit finicky. I have a hard time turning mine on, anyway!
>> The
>> second system lacked the volume control and headphone jack, and its also 
>> a
>> lot smaller. But I stil love my v1 system due to the fact the sega cd can
>> mount directly underneeth it. More on that later.
>>
>> the third system was sould by, uh, I can't remember. It was very slimmed
>> down- some games had a hard time running on it, and it didn't work at all
>> with any of the add on consoles, like the sega cd.
>>
>> The add ons for the console
>>
>> Well, the first genisus saw the add on of the sega cd; cd's were much 
>> more
>> cost efficient, and in its day the sega cd could play FMV (full motion
>> video) flawlessly. However that's not our main concern; my concern is the
>> fact the system could play cd quolity music! raaaa! Also the voices were
>> amped up a bit; but at a steep 400 bucks, the system didn't see much
>> popularity. Now, however, along with the genisus, this system packs a
>> pretty
>> mean punch- or at least, it does for me.
>>
>> the first sega cd system was mounted directly under the genisus. It
>> featured
>> a front loading drive, similar to those found on a cd rom drive of your
>> modern PC. The reset button on the genisus was its eject button, enabling
>> the front cd drive to pop out (way cool!)
>>
>> The second one was a top loading system, similar to your boomb box. It 
>> sat
>> beside the genisus, however I find it a bit less sturdy than the first
>> unit.
>>
>> Compatibility:
>> Well, I think the first sega cd only works on the first genisus, which
>> sucks; but the second sega cd will work with the first genisus. I love
>> both
>> these systems, and I own both models of each.
>>
>> games
>>
>> mortal kombat 3: While the menus don't speak, I just have to love that
>> there
>> music, don't you? Also, the "you win" and "fight" speech is wayyyy coool!
>> I
>> love nightwolf- my favorite MK character of all time! Live long 
>> nightwolf!
>> Streets of rage: another of namcos (?) great games, streets of rage 1 and
>> 2
>> spanned over the genisuses lifetime. They were great all around, with not
>> to
>> bad sound effects, and I somewhat know what I'm doing on it. I used to be
>> able to get all the way to level 8 or so, but its been a while. Btw, its
>> really great on the console itself- emulators, I find, slow it down just 
>> a
>> tad.
>> another great game that I enjoyed was outrunners 2019. I don't know why.
>> It
>> was, well, somewhat accessible- but not all that much. But, in terms of
>> accessibility, there are a lot of FAQS for the mortal kombat games that
>> helped me. Also for streets of rage, you'll know when you hit someone.
>>
>>
>> Also golden axe rocks. Not sure why- but its somewhat (keep in mind I 
>> keep
>> saying somewhat!) accessible. BUt once again, FAQS on gamefaqs.com should
>> help that. They helped for me.
>>
>> Have a good day from Tyler C. Wood!
>>
>> contact details:
>>
>> email: [EMAIL PROTECTED]
>> msn: [EMAIL PROTECTED]
>> skype: the_conman283
>>
>> system details:
>> Hp pavillion dv5220CA notebook pc
>> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
>> Fujitsu
>> 100 gb 4500 RPM Hard Drive
>> ----- Original Message ----- 
>> From: "josh" <[EMAIL PROTECTED]>
>> To: "gamers discussion list" <gamers@audyssey.org>
>> Sent: Sunday, February 24, 2008 7:52 PM
>> Subject: [Audyssey] sega genesis accessible games
>>
>>
>>> Hi,
>>>
>>> What games are, or used to be, the most accessible for the old sega
>>> genesis
>>> and super nintendo consoles?
>>>
>>> Josh
>>>
>>>
>>>
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>>>
>>
>>
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