It'd be interesting, but annoying. You'd have to comment or explain what some variables do, because I sometimes name my variables crazy names. There are different programming styles...the only place I really work with other people is at X-Sight, but theres no licensing issues, because we're all the team.
-Ryan On 3/24/08, Andy <[EMAIL PROTECTED]> wrote: > Yeah, collaborating with a developer(s), would be a lot of pain > for most, as many work in different languages, coding methods, > licensing systems, the list, can go on, and on. > > > > > > > > ----- Original Message ----- > >From: "Charles Rivard" <[EMAIL PROTECTED] > >To: "Gamers Discussion list" <gamers@audyssey.org > >Date sent: Mon, 24 Mar 2008 13:43:08 -0700 > >Subject: Re: [Audyssey] making a game together > > >How would the proceeds be divided/ Who would work on which > aspect, and what > >would the game's theme, plot, and action be? Who would be > working on it, > >and whose name would be on the finished product? Ten Pin Alley > was a joint > >project between two companies. I wonder who got the most money? > > >--- > >Laughter is the best medicine. Look around you and find a dose. > >----- Original Message ----- > >From: "Claudio" <[EMAIL PROTECTED] > >To: "Gamers Discussion list" <gamers@audyssey.org > >Sent: Monday, March 24, 2008 5:47 AM > >Subject: [Audyssey] making a game together > > > >> Hello all! > >> I have a good idea: > >> What do you think about making a game together? > >> I mean if l-works, usagames, and so on can build a game together > we have a > >> good product with high quality! > >> What i mean, if each developer needs a year or two for create a > game with > >> huge qualiti it is to long but if several developers make a game > together > >> it > >> gooes faster and the fun is higer! > >> Just an idea from my side. > >> Best regards, Claudio. > > > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> [EMAIL PROTECTED] > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/[EMAIL PROTECTED] > >> If you have any questions or concerns regarding the management > of the > >> list, > >> please send E-mail to [EMAIL PROTECTED] > > > >--- > >Gamers mailing list __ Gamers@audyssey.org > >If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > >You can make changes or update your subscription via the web, at > >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >All messages are archived and can be searched and read at > >http://www.mail-archive.com/[EMAIL PROTECTED] > >If you have any questions or concerns regarding the management of > the list, > >please send E-mail to [EMAIL PROTECTED] > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]