whoa, it takes loads of irl time to do anything i am seeing?
----- Original Message ----- 
From: "Jeremy Gilley" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, April 05, 2008 9:31 PM
Subject: Re: [Audyssey] Muelsfell: Rise of the Golems


> hey, i just joined up, i am durin, infact, i am currently reading the hole
> welcome packet that will explain it all to me.
> ----- Original Message ----- 
> From: "Dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, April 05, 2008 9:22 PM
> Subject: Re: [Audyssey] Muelsfell: Rise of the Golems
>
>
>> Indeed Orin, the map works exactly the same way once you have the
>> cumpus, ---- in fact it's the exploring in the game I really like, and
>> it's
>> a great reward for all your work maintaining your Golems.
>>
>> i believe there was a message about the game on this list a few days
>> ago, ---- but the more people know the better.
>>
>> My character in the game is Kestha, should anyone wish to look me up, and
>> yes, she's female.
>>
>> Beware the golem.
>>
>> Dark.
>> ----- Original Message ----- 
>> From: "Orin" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Sunday, April 06, 2008 1:41 AM
>> Subject: [Audyssey] Muelsfell: Rise of the Golems
>>
>>
>>> Hey all,
>>>
>>> Thanks to a post on the Audio Games forum, I've found a resource
>>> management game that's worth playing. You're a Golem craftsman, and
>>> you construct your own golems from parts which are then made from
>>> resources to attack players and monsters with. That's not all, though.
>>> When you sign up, you have a workshop, complete with a worktable to
>>> atatch parts to golems and also to repair cevered limbs in combat.
>>> Also, the game actually has a world. Your workshop has a location,
>>> where you can go out as your character and see the surrounding areas
>>> of it. Also, the combat descriptions aren't detailed, but they're nice
>>> enough to read, unlike other games where it's just a table of numbers
>>> with nothing about advancement, etc, it's always presented in a
>>> spreadsheat-like form, but not here. Each event is a round, and events
>>> aren't placed in the same rounds, providing easier reading of combat
>>> results.
>>>
>>> I haven't yet provided the compus, but if there is anyone on here who
>>> plays from the AGF, do you know if the map screen used in other areas
>>> is the same as the other map? If it's the same, well then I think this
>>> is the first game with exploring that I've seen where maps are
>>> accessible, finally!
>>>
>>> Check it out at: http://www.muelsfell.com and be sure to enter "Origa"
>>> without quotes into the refer field. Just wondering if anyone knows
>>> what the refer thing does anyway, when someone refers you?
>>>
>>> Thanks.
>>>
>>> Orin
>>> [EMAIL PROTECTED]
>>> MSN: [EMAIL PROTECTED]
>>> Skype: orin1112
>>>
>>> Do you like mudding? To discuss related  topics, go here.
>>> http://www.tbmic.jiglu.com
>>>
>>> Do you like audio books? Would you like to hear them with enritching
>>> sound, music and acting? Stop reading books from the NLS, and go to
>>> http://www.graphicaudio.net
>>> , you'll be glad you did. I don't work there, but I love them so much
>>> I have to advertise them in every email I send.
>>>
>>>
>>>
>>>
>>>
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>>>
>>
>>
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>
>
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