Hi Dark, Actually, I believe SD does have a volume control for the music. For the life of me I can't remember what it is at the moment. However, I really doo like the music, and you are right that the sound doesn't quite sound correct when trying to locate coins.
Dark wrote: > Ah Josh, it'spretty pathetic thus far. > > one trouble I do have with the game is the pitch change sound used to > indicate vertical position of coins or the robot is rather quiet. > > usually I always play audio games with music because I like the atmosphere, > but in superdeakout, I'm finding the music just a bit too loud and would > very much like a way of turning it down, ---- rather than off. > > I'll also admit, I've never been great at that sort of game, but it's a very > fun divertion nevertheless. > > Beware the Grue! > > Dark. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
