Hi,
Actually, in terms of maneuverability Defiant is the ship to have in a 
fight. It is smaller, faster, and the DS9 tech manual gives it unusually 
high ratings for a ship its size. The Enterprise E's engines aren't all 
that much different than a modified Galaxy-class warp drive.
As for missions etc all of this is still in the planning and thinking 
stage. It is possible I might create two star Trek games. One strategy 
game like classic STFC since I still like STFC 1, and then a bridge 
commander or fleet commander type game.
As far as other ships goes I am not yet certain. It would be nice to 
have a full real time strategy game where you command multiple ships 
like commanding tanks in GTC.


Dakotah Rickard wrote:
> Frankly, I'd like the variety you could get with NCC1701E. The Sovereign
> class was lighter and more maneuverable than the Galaxy class or the Defiant
> class Escort ship.
> I do, however, ask one question...will there be AI friends? Say a couple of
> Akira class or something to help you out some times like in the sighted
> games Bridge and Fleet Commanders? I mean, having no backup in a rather
> large organization is a little odd.
>
> Wait, I just thought of another question. Will you incorporate training
> missions or simulated combat to prepare us?
>
> Also, I read a few of the other posts for dealing with using multiple ship
> types, and I'm not trying to tell you how to do your job, but it seems that
> if you just forget about the Defiant class, pretty much every other ship
> class is the same basic structure but with variations in armament and armor.
> Could you, for example, make something like a basic class Federation_Ship or
> something that has code that applies to all ships and just switch out
> armament and speed and such for different ships?
>
> Just a thought.
>
> Signed:
> Dakotah Rickard
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Thomas Ward
> Sent: Wednesday, April 16, 2008 02:46
> To: Gamers Discussion list
> Subject: [Audyssey] STFC 2.
>
> Hi everyone,
> Over the passed couple of months I have been tinkering with STFC 2.0 off 
> and on. Unlike STFC 1.x STFC 2.0 is going to be a real time action game. 
> Instead of commanding several bases, ships, etc you will be in charge of 
> commanding a single ship throughout the various missions. However, that 
> is about as far as I have got with the basic idea for the game. One 
> question remains which ship to use.
> I personally want to stick with something Next Generation era and that 
> pretty much narrows it down to Enterprise NCC-1701-D or Enterprise 
> NCC-1701-E. Though, thje U.S.S. Defiant is also an option here. Each 
> ship is good, but all depends on if you want a television series type 
> plot or a movie plot. Each ship is unique.
> Enterprise NCC-1701-D, as seen on Star Trek Next Generation, is a 
> Galaxy-Class cruiser. Armorment includes 250 photon torpedoes, 9 deep 
> space probes, standard type-x phasers, and shields were rated at 2026 
> gigawatts. Maximum achieved speed on STNG was warp 9.6 for 12 minutes. 
> Not bad, but after the movies came out the Enterprise E has really made 
> the television series sound sort of lame.
> Enterprise NCC-1701-E, as seen in Star Trek 8, 9, and 10 has far more 
> fire power than its earlier name sake. The latest Enterprise comes armed 
> with 325 photon torpedoes, 175 quantum torpedoes, type-x phasers, 
> ablative hull armor, and shield strength is 5056
> gigawatts. Maximum rated speed is warp 9.7. As you can see the newer 
> Enterprise has far more armor, firepower, speed, etc.
> The U.S.S. Defiant, seen on Star Trek Deep Space 9, certainly has its 
> own interesting abilities and features. It comes armed with a cloaking 
> device, 60 quantom torpedoes, 30 photon torpedoes, type-u phaser cannon, 
> ablative hull armor, and shields are rated as 2026 gigawatts. Maximum 
> known speed is warp 9.985. Definitly not bad ship specs if you ask me.
> I guess what I am asking if you had to pick one which ship would you 
> choose. If you choose Defiant chances are I would make most of the 
> missions take place during the dominion war so you can slug it out with 
> Jem'hadar fighters, Breen Battle Cruisers, and Cardassian Cruisers. If 
> you pick Enterprise D I would make the missions play out more-or-less 
> like the tv series with each mission have its own bad guys, mission 
> orders, etc. With the Enterprise E we could go either way. The 
> Enterprise E was constructed just before the Dominion War, served 
> through the Dominion War, and seen action after the Dominion War.
>
> Cheers.
>
>
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