> we can play which I've brought up on list before is the community I've > been building where people discuss how they've adapted games to play > of course there are limits. You're not goign to be able to pick up grand > theft auto four when it comes out next tuesday and play through the game > completing all the missions. But we discuss a lot of games like fighting > games and beatemup games that people have had moderate success with. > It's extremely tough if you're blind to enjoy mainstream video games. > People tend to aproach comapnys the wrong way. For example A lot of > people have suggested comapnys put greater focus on positional audio and > try and add features for visually impaired people. A method that I find > might work better as I haven't actively persued it yet is to see if > companys can do simple things. IE. makes menus so they don't wrap, and > do other minor things. I'm a huge fan of mlb the show 08 which I've > demoed on blind cool tech. You can do a lot of things in the game pretty > well, however when it comes to player management, you're lost. Since it's > already recorded, it would be nice to have some sort of button to press to > hear the highlighted player's name spoken. I doubt this would ever > happen, but it would be totally awesome. > In a lot of japanese games, I've noticed that there are spoken menus. > Parappa the rapper 2, virtua fighter 4, and a ton of dragon ball z games > for example do this. I think to get what we want, we need to start > extremely basic. With that in mind, I think I'm going to start writing > emails this week. I doubt it'll do any good, but if mlb the show 09 has > talking roster menus, I might of had a hand in that. don't hold your > breath though. > > oh, and before I forget. we can play is found atw > ww.wecanplay.fin > I need to update the wiki with some new information I've been gathering. > There's also a mailing list that has seen increasing activity, so hop on > over. > > Liam > > ----- Original Message ----- > From: "Lisa Hayes" <[EMAIL PROTECTED]> > To: "Liam Erven" <[EMAIL PROTECTED]> > Sent: Wednesday, April 23, 2008 5:21 AM > Subject: Re: [Audyssey] Converting nintendo games. > > >> Thanks Liam, Their is one game that's being advertised now I'd love to >> play, will get the name of it and ask here. >> Lisa Hayes >> skype name, lisa12257 >> join my chat list subscribe at [EMAIL PROTECTED] >> ----- Original Message ----- >> From: "Liam Erven" <[EMAIL PROTECTED]> >> To: "Lisa Hayes" <[EMAIL PROTECTED]>; "Gamers Discussion list" >> <[email protected]> >> Sent: Wednesday, April 23, 2008 7:03 PM >> Subject: Re: [Audyssey] Converting nintendo games. >> >> >>> if you mean taking a standard game and running some sort of magical >>> program, nope. >>> however, if there any games in particular maybe some developers will >>> take an interest and develop something similar to that game. >>> >>> ----- Original Message ----- >>> From: "Lisa Hayes" <[EMAIL PROTECTED]> >>> To: "Gamers Discussion list" <[email protected]> >>> Sent: Wednesday, April 23, 2008 3:58 AM >>> Subject: [Audyssey] Converting nintendo games. >>> >>> >>>> hi All, is their a way to convert Nintendo games to make them >>>> accessible? thanks. >>>> Lisa Hayes >>>> skype name, lisa12257 >>>> join my chat list subscribe at [EMAIL PROTECTED] >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [EMAIL PROTECTED] >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[EMAIL PROTECTED] >>>> If you have any questions or concerns regarding the management of the >>>> list, >>>> please send E-mail to [EMAIL PROTECTED] >>> >>> >>> >>> -- >>> No virus found in this incoming message. >>> Checked by AVG. Version: 7.5.524 / Virus Database: 269.23.3/1392 - >>> Release Date: 22/04/2008 3:51 PM >>> >>> >> >
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