I do seem to remember many Atari games did that. After a while you just couldn't keep going because everything just got going so fast. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "Karl" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, July 02, 2008 5:20 PM Subject: [Audyssey] Not to brag, but...
> Hi, > I have officially mastered Puppy1. I achieved a total of 87 planes > destroyed, for a score of 2172256. BTW, if the score doesn't give it away, > I was on expert. > It is literally impossible to get any farther as the first plane of the > round I was on starts right next to me, and I have no time to do anything. > Jim, can you please do something to make the game nearly infinite? For > example, you could make the succeeding planes after the first one start > being closer together, and you can make them avoid more and more. I'd > rather not have a point which it is impossible to continue past. > Karl > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
