Hi Ryan,
Well, one suggestion I have is if you are going to support the JFW API 
I'd like to see the Window Eyes API supported as well. That would give 
two of the major screen readers direct access support.
As far as scripting goes you can just use an off the shelf scripting 
language like VBScript. In Windows if you add the Windows scripting 
support to your application, bingo, you have a fully qualified scripting 
language in your application. It is not a difficult task to do, but it 
will take a little research in order to create game scripts.

Ryan Smith wrote:
> Hi,
> Well even though RS Games is closed, and will open again sometime, I
> have not been doing no coding. My friend, Mike Forzano, has been
> coding a MUD that I will not give the URL out yet. Being a Wizard,
> with not much experience in MOO coding, I coded a client to use. It is
> ment for the general mud range and is reccomended. It is highly
> accessible, with JFW API as well as SAPI, ANSI coloring, F1 to F10
> command senders, F12 sapi quiter, Pre-Set Sounds, Combo Box of items
> added, Preferences/Logging, Trigger Adder (Similar to VIP MUD's Easy
> Script Builder). I have to say I enjoy the MOO very much, and RMUD
> (what I call my client) is coming along. I'd like your feature
> requests, although I have decided no scripting language, at least for
> some time. I am not skilled enough to code something like that. The
> good thing about this is, is that it's a custom client, so the basics
> of the policies are covered. It also auto-connects to the MUD. It's a
> little under 1000 lines in VB6...We have a refined staff, so we think
> you will enjoy the moo when it is complete.
> -Ryan Smith
> RSG is closed, SDM 4.1 patch may be released soon
> 
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