Hi Shaun,
Well, if a blind developer is willing to switch to C++ XNA's XAudio2 
library is quite accessible. The C++ version of XAudio2 doesn't require 
XAct soundbank files which makes it many times more accessible than 
XAudio1. However, as usually happens C#.NET developers like myself have 
to wait for a .NET version of the XAudio2 library since the XNA 
Framework for .NET still needs XAct which is about the most unaccessible 
thing I have ever tried using.
Cheers.


shaun everiss wrote:
> well if xna ever is made accessible maybe we can use the thing.


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