hi shaun!
it's awreade finished, i'm just including some new weapons and other
things. but the bad thing is: it's not in english, i thinked in
translating it, but the program that i'm using right now is created here
and i can't will translate it deffinately, same if i want.
sad, bekause the game i think that it's cool, i made it in the style of
"counter strike", but only in text, and change some factors, like: the
rooms that you are, go from 1,1 coordinates to 10,10. it's a combat
arena, like hmm, think in a table of chess, each cell is a room, and you
go moving in the rooms until find the enemy, then kill. and wen you kill
someone, you receive money to buy new weapons, and wen you die, you lost
all, and start with the initial money, so it's balanced, don't will have strong 
players always.
realy sad. if the peoples here like the idea, i realy will try to
translate it.
-----Mensagem original-----
De: shaun everiss <[EMAIL PROTECTED]>
Para: Gamers Discussion list <gamers@audyssey.org>
Data: Quarta, 29 de Outubro de 2008 10:28
Assunto: Re: [Audyssey] miriani question

hmm not sure but thats an old pack now.
is this a moo, mud, whatever.
I'd like to know when its ready for testing or if I can contribute in any way.
At 01:04 a.m. 29/10/2008, you wrote:
>hey all.
>sorry for this off topic, but i need know something:
>who knows about the miriani soundpack 6 made by Liam erven, this
>soundpack have a file that if you install the next versions it didn't
>come with the file. i need know what file is it, and where i can found
>this file? it's bekause i'm creating a soundpack for my game, and i'm
>getting the miriani one to know how to create it, and the peoples say
>that if i don't have this file with the soundpack, it didn't will work.
>well, it's it.
>thanks and best regards,
>Matheus
>
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