Hi Dark,
Perhaps this is just me, but I haven't ever noticed much of the item
handling difficulties you describe. I keep all my ralls and food and such
in a sack, and only take out what I need at the time. Granted, I haven't
progressed quite as far as you have, it seems, but still, I don't have much
trouble.
As for the silver amulet, I can help with this.
s
p
o
i
l
e
r
s
p
a
c
e
You can get the silver amulet by being especially cheritable towards
peasants. At least, I've gotten it this way: there may be a place in the
dungeons or elsewhere to get it too.
Best,
Zack.
----- Original Message -----
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, January 10, 2009 9:26 PM
Subject: Re: [Audyssey] Fallthrough item handling annoyence?
Hi.
I do actually have a backpack (it was one of the ways I initially made
cash while hunting, but I stil seem to have to drop everything to take
food or my canteen out of my pack.
It's just the amount of typing and turns lost that is plain annoying, ----
as I said, it killed me in the desert.
I'll try forod cave again, ---- Though imho it's verry irritating (not to
say illogical), that you can't get out by moving in one direction and
back, but i hope it doesn't take too long getting out sinse I'm not sure
if I can carry the ikon and enough supplies, ----- again, something which
would be nicely fixed by automatically being able to cary 8 lb food and
one canteen.
It's a real shame the source is lost, sinse this really does spoil the
game imho.
A silver amulet hint would I think help, ----- though it's probably in one
of the places I just haven't been to yet such as ishon (where I'm heading
now).
One thing I do like about eamon is it's really short commands and
abbreviations, ----- which even existed in the early 80's versions, ----
for instance just pressing enter to repeat the current turn, typing a gob
to attack a goblin or eat food etc. Something of this sort in
fallthrough, ---- or the ability to write macros would really improve the
game. But again, sadly lost source code, even if the game could be
altered.
Beware the Grue!
Dark.
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