Secret of Mana is one of the best action RPGs of all time. Now you got me
On Sun, Jan 11, 2009 at 8:06 PM, dark <d...@xgam.org> wrote:
> Interesting plan and I agree a good idea.
> Something perhaps could be done with the gma or genesis engine. The gma
> engine in particular i noticed in sarah had a lot of features possibly rpg
> worthy, ---- all the exploration stuff, and shades revealed basic leveling
> and weapons.
> Of course having the capability to produce it and having a developer work
> on it, ---- with all the time and effort that involves are two very
> different things.
> Btw, one system which might be fun was that I remember from the Snes rpg
> secret of mana.
> all melee combat was very much weapon and action based. Spells and all
> magic however worked as in turn based games, ---- ie, the enemy couldn't
> avoid them.
> thus you had a really nice mix of things, particularly as mana was very
> into elemental weaknesses (it actually had 8 of them).
> Beware the Grue!
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