to be honest both multiplayer and choice of race or class are I think
optional in an rpg, ---- and probably less important in an action rpg
anyway, there are plenty of mainstream games such as the zelda series,
Secret of mana The lotr titles on the Snes and alundra which manage without
Lotr and secret of mana even had controllable friendly players.
While obviously there are things which the gma engine couldn't do rpg wise
such as create turn based combat, ---- a game doesn't have to feature this
to be a good rpg.
I didn't know dobby's mirror was so complex, ---- in that case you could do
some quite interesting things with conversation i think.
Beware the Grue!
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