Smile. Oh, i know that, but I am really looking for something much more
human/realistic for the Tomb Hunter series. Besides FreeTTS is a Java
based TTS Engine and the Tomb Hunter series is written in C#. If I were
going to go through the difficulty of writing a .NET wrapper for a
speech system I'd likely do it for something like the Cepstral voices or
John Bannick wrote:
The FreeTTS Kevin16 voice may drive you "up the wall" but it's totally
free, totally IP unencumbered, it's easy to code against, it always works,
and it's totally cross-platform.
That being said, the sound is not my favorite either and I'd really like
to get the FreeTTS JSAPI interface working. Then maybe I could use Mike
(which we use as a WAV file for our audio splash screen) and the other
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.