That's what I thought at first too. The language, pretty much in its entirety, and I'm not overexadurating here, took me about 4 hours in total to learn. Granted I don't use everything of what I've learned, but its nothing like learning a programming or scripting language where you have to sit down for days and days rading tutorials. I learned it and can use it in about a night.Its probably the easiest programming language, as it were, to learn out there.

--------------------------------------------------
From: "Bryan Peterson" <b-peter...@hotmail.com>
Sent: Friday, January 30, 2009 8:49 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Super Egg hunt 1.2

I've never tried to learn HTML. Somehow I doubt i'd have the patience.
Can blind folks play therimins? I wanna find out!
----- Original Message ----- From: "Shadow Dragon" <elementalult...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 8:44 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2


Anyone who can do any kind of programming at all has my support just for sheer patience alone. The most I've ever done is html and very basic python scripting, and even that was tedius and frustrating. Well, not html of course because lets face it, a monkey with half a brain and one hand could do html, but if scripting languages are any indication at all of what programming's like, it takes a lot more patience than what I've got in my arsanel. Keep up the good work devs.

--------------------------------------------------
From: "Bryan Peterson" <b-peter...@hotmail.com>
Sent: Friday, January 30, 2009 8:20 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Super Egg hunt 1.2

That's not so very long ago you know. ANd you're forgetting that hilip's probably in college, so just like Liam he has neither the time nor the inclination to devote every waking moment to satisfying impatient folks who can't just wait for him to get things done in his own time. Remember, we can't afford to make demads of our developers. We've few enough of them as it is. We can't afford to discourage them by being ungreatful and selfish. Tell me, have you tried programming yourself? I haven't and yet I can only imagine how stressful it must be.
Can blind folks play therimins? I wanna find out!
----- Original Message ----- From: "Hayri Tulumcu" <ha...@ka-net.dk>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 6:52 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2


It was I did but he is first to test Streamway if he does not have started it. There are indications that he is not on his homepage has not been updated since 25 December 2008 so I apologize, Liam and remember it was not you I was mad at him but the clown for Philip!


----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 2:27 PM
Subject: Re: [Audyssey] Super Egg hunt 1.2


Hi Folks,
Instead of asking Liam about the games he has converted to Streemway, how about contacting
Philip Bennefall's BlastBay Studios who is developing Streemway.
http://www.blastbay.com/contact.php

----- Original Message ----- From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 6:46 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2


I didn't get a chance to reply to this until now.

Why can't I? It's very simple. I work 40 hours a week. I program all day, and the last thing I wan tto do when I come home is program some more. I spend my weekends preferably away from a computer seeing as my week is spent in front of one. So in short. Why haven't I converted any of the games
back to direct x?  Because I don't have the time or the interest.

When Philip releases streemway, I will release my games. But until then I'm not doing anything else with them. This may sound harsh, but I work full
time and couldn't care less.
I think anyone with a full time job can understand how I feel.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayri Tulumcu
Sent: Wednesday, January 28, 2009 4:38 AM
To: gamers@audyssey.org
Subject: [Audyssey] Super Egg hunt 1.2

Hey Liam. Why can you not only convert the super-egg hunt for DirectX
instead of waiting for him Philip who can not get its act together to make the fucking streamway? Because I do not think that he will finish it before
we reach December!
PS
also the 3 other games you should have converted to streamway the course
should preferably not be too much.


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