Hi,
Yes, Philip has college, exams, and he is also doing hire work every now and then. Like me, he has about 100 different projects on his list. Also to let you know, I haven't disappeared off the face of the earth either. Though I don't do hire work, I still have code that I'm trying to figure out from other x-devs, as well as my own projects, which are very many. It's strange how once I knew I wanted to start programming games, about a dozen ideas sprang to my mind, so put that on top of all my non-game projects, as well as learning how to operate my new keyboard so I can also start composing music on a decent instrument, and we have one exceedingly busy Damien. *grin* Now that I have a decent internet connection, I can once again enjoy the delights of testing some of my internet-based code, and, yes, updating my website again!
Regards,
Damien.




----- Original Message ----- From: "Bryan Peterson" <b-peter...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 3:20 PM
Subject: Re: [Audyssey] Super Egg hunt 1.2


That's not so very long ago you know. ANd you're forgetting that hilip's probably in college, so just like Liam he has neither the time nor the inclination to devote every waking moment to satisfying impatient folks who can't just wait for him to get things done in his own time. Remember, we can't afford to make demads of our developers. We've few enough of them as it is. We can't afford to discourage them by being ungreatful and selfish. Tell me, have you tried programming yourself? I haven't and yet I can only imagine how stressful it must be.
Can blind folks play therimins? I wanna find out!
----- Original Message ----- From: "Hayri Tulumcu" <ha...@ka-net.dk>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 6:52 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2


It was I did but he is first to test Streamway if he does not have started it. There are indications that he is not on his homepage has not been updated since 25 December 2008 so I apologize, Liam and remember it was not you I was mad at him but the clown for Philip!


----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 2:27 PM
Subject: Re: [Audyssey] Super Egg hunt 1.2


Hi Folks,
Instead of asking Liam about the games he has converted to Streemway, how about contacting
Philip Bennefall's BlastBay Studios who is developing Streemway.
http://www.blastbay.com/contact.php

----- Original Message ----- From: "Liam Erven" <liamer...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Friday, January 30, 2009 6:46 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2


I didn't get a chance to reply to this until now.

Why can't I? It's very simple. I work 40 hours a week. I program all day, and the last thing I wan tto do when I come home is program some more. I spend my weekends preferably away from a computer seeing as my week is spent in front of one. So in short. Why haven't I converted any of the games
back to direct x?  Because I don't have the time or the interest.

When Philip releases streemway, I will release my games. But until then I'm not doing anything else with them. This may sound harsh, but I work full
time and couldn't care less.
I think anyone with a full time job can understand how I feel.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayri Tulumcu
Sent: Wednesday, January 28, 2009 4:38 AM
To: gamers@audyssey.org
Subject: [Audyssey] Super Egg hunt 1.2

Hey Liam. Why can you not only convert the super-egg hunt for DirectX
instead of waiting for him Philip who can not get its act together to make the fucking streamway? Because I do not think that he will finish it before
we reach December!
PS
also the 3 other games you should have converted to streamway the course
should preferably not be too much.


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