Ken, just for reference here there is a world of difference between
Visual Basic 2008 and Visual Basic 6. I am honestly not suprised you
encountered troubles upgrading Enemy Attack to Visual Basic .NET. The
import wizard will do the best it can, but there is only so much it can
do before you have to manually edit the programs source and fix the
differences by hand. There is a lot of new concepts and features of
Visual Basic .NET you should really know before you start upgrading all
of your VB 6 projects over.
All right, you've won me over I think. I just got quite miffed when the
upgrade program produced so many errors in Enemy Attack. My goodness,
can you imagine how that would play on the wii?
Anyway, I'll look into it for sure and start writing again. My brother
broke my last computer and, until I get it integrated with the new one,
I cannot continue with Wrecking Ball, though I may have put the source
for Air Hockey up on my site, I can't remember--unless there is a way to
decompile the exe file?
I think that both Enemy Attack and Wrecking ball will both be great Wii
games. For Enemy attack I'll use the sensor bar for aiming, and since
only two or three enemy will be coming at you at once it won't be hard
to point and shoot--just like using the mouse. Oh I can't wait to start
programming. My only obstacle now is getting a bluetooth adapter and
stack that will connect the Wiimotes to the PC--I've heard of many
troubles in that regard, and that only the Tashiba Blue Solleil works,
and that it's a 30-day trial.
Anyway, back to gaming!
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