There is one thing about dungeon exploration I also forgot to mension. Explored areas stay explored. So when you walk back through them it just says you've already explored this area and don't take a turn. So that helps a lot in navigation too. I will be curious to see a coordinates system go in, though I truthfully don't think it'll help too much. But I guess we'll see. The problem with the castle of light, and the dungeon on the elven island is that they're so insanely massive and open, and the enemies are so difficult that even with a coordinate system you'd just be wandering around in hopes of finding something and not dying.

--------------------------------------------------
From: "dark" <d...@xgam.org>
Sent: Friday, February 13, 2009 6:00 AM
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] [Spam]  Warriors2-Castle of Light

Hi Jimmy.

It's for this reason I'm in discussion with the gm for adding a coordiantes system to dungeons.

Hopefully he'll get around to adding one soon.

Beware the Grue!

Dark.
----- Original Message ----- From: "Jimmy Odin Kristoffersen" <jimmy.o...@blindsigtmail.dk>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, February 13, 2009 10:31 AM
Subject: [Spam] [Audyssey] Warriors2-Castle of Light


Hi all.

I have played
Warriors2 for neerly a year now, but after 5 month in level 50, and with as menny tryes i cant cound them enny more, i still cant find my way fru the

Castle, some one who have done it? If yes, do you please tell how?

Thanks.

Jimmy
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