yea, do the game just like how you thinked in doing that, automatic
picking itens is very unrealistic and i really prefer it how htis is
now.
but for example, what is good to be added, is that you have to adjust
the weapon to hit certain enemyes, so for example, you
encounter a harpy.
so you have to adjuste the weapon to hit her, and maybe for example, wen
you are in the right position, she can say: "now!!" or something like it
to you know.

-----Mensagem original-----
De: "Mike Maslo" <mmaslo1...@swbell.net>
Para: "'Gamers Discussion list'" <gamers@audyssey.org>
Data: Quarta, 25 de Fevereiro de 2009 05:46
Assunto: Re: [Audyssey] about torches - mota demo

Thomas:

Leave it as be. This community is back to its own rick. Make the game as you
envisioned it. If people don't like it then they don't like it.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: Tuesday, February 24, 2009 10:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] about torches - Re: mota demo

Please don't do this Tom. it'll just remove realism and we definitely don't
need that. Just make the game as you envisioned it. If you keep having to
modify features each time a beta comes out, then we'll never move forward
----- Original Message -----
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, February 24, 2009 11:33 PM
Subject: Re: [Audyssey] about torches - Re: mota demo


> Hi James,
> Ok, I guess i can meet you part way here. What I can do is leave the enter

> key as is, but add an automatic pickup feature if you happen to get near
> any item. Does that suit you?
>


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