It's crazy, I just sent a message to you Tom about the november update, thanks for clearing up the directx issue, I was just reading what my performance link said I was running; 3D graphics only matter to the sighted world, 3D audio means more to me!! Here's my thing, I think the game is well done the trailer was great, I'd like to see how I make out in those Tombs. Thanks ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, March 01, 2009 12:05 AM
Subject: Re: [Audyssey] tomb/vista and direct x


Hi,
The fact you have DirectX 10 is a bit misleading I am afraid. DirectX 10 only referes to the 3D graphics components of DirectX. The Audio, input, and other components for DirectX are still at 9.0C. To further complicate the issue for you there is a difference between DirectX and Managed DirectX. DirectX is the libraries for C++ based programs where Managed DirectX is the libraries now used for C-Sharp and Visual Basic .NET based programs. So just looking and saying I have DirectX 10 or directX 11 does not mean your DirectX is up to date or compatible with our games. If you want to get a compatible version which is up to date install the November DirectX 9 release.
HTH


important wrote:
Indeed I do have 64 bit, interesting enough it also stated under performance that I have the directx 10 installed, so I'm thinking that the game should work just fine, I also checked with MS and there is a November directx I can install, didn't do it yet cause its 400 something MB; but the adventure continues.. Thanks


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