I agree. I remember when rail racer first came out and people were moaning because it was "too hard!" Its like blind folks can't adapt to change that well, its about time they did. Grins




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AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio ----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, May 04, 2009 9:52 AM
Subject: Re: [Audyssey] Mach 1 tts


Hi Jim,
Sure go ahead. Other than having keyboard support for menus I don't personally have a problem with using a joystick or stearing wheel for the primary input. In fact, I personally think it is high time that more of us accessible game developers begin exploring alternative input devices like stearing wheels, joysticks, WII Motes, mice, etc more instead of relying on a keyboard. Keyboards are limiting, as you can tell with Match 1, and we can do a lot more with some controllers than others. So I say go for it.


Jim Kitchen wrote:
Hi Kevin and all,

Just wondering, do you think that I should just put out the first version of Mach 1 tts without keyboard support and maybe work on that for a second version? The only difference would be a bit of time. You know, I could get version 1 out sooner.

Thanks

BFN


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