I would be interested in playing audio quake.
First off, what version of quake do I need to play audio quake?
Second, is there an audio demonstration/podcast I could get my hands
on that would walk me through the game and get me started playing?
On 6/7/09, Cara Quinn <caraqu...@draconisentertainment.com> wrote:
> Hello All, it's been a while once again since I've been involved
> with the list.
> In light of Matthew's recent posting (yesterday) concerning the
> AGRIP project, I wanted to let you all know that I'll officially be
> taking charge of the project so as to actively keep it alive.
> The AGRIP direction / goals have always meant a lot to me, as well
> as the Audio quake proof of concept itself, as many of you know…
> I feel it will definitely take me a while to become comfortable
> heading up the project, as Matthew and Sebby's commitment /
> determination / efforts have been, in my opinion, quite honestly
> They've made a terrific contribution to the accessible gaming world
> and have continued to support that work over several years. So for
> myself, even having some experience developing for the project, I feel
> it may take me just a bit of time to completely acclimate as it were…
> I'm saying all this to let you know that while I'm more than happy
> to field any questions / comments regarding the project / Audio quake,
> I'd ask for your patience / understanding during this settling in
> period, if you would… <smile>
> If all goes well, I hope to revitalize the project a bit, and once
> again, bring it a bit more foremost into the active gaming community.
> I, like Matthew and Sebby, do have a busy life / various other
> commitments, but I'll also do my best to continue what they started.
> <smile> So hopefully you'll be hearing more about Audio quake /
> AGRIP in future!…
> thanks for taking time to read this, and hope yer' all having an
> awesome day / evening, wherever you may be!…
> Cara :)
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