If I don't own a guide dog, can I go and poop on their
floors instead? LMAO
chrissy

-----Original Message-----
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of Tristan B
Sent: Monday, August 17, 2009 12:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Top ten ways to get mainstream game
accessibility

Haha...
Wow..
Tristan B

TrekGames.net

Cosmos -
TrekGames.net, port 1234.

----- Original Message ----- 
From: "peter Mahach" <piterm...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, August 16, 2009 6:27 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game
accessibility


> lol!
> ----- Original Message ----- 
> From: "Phil Vlasak" <p...@pcsgames.net>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Monday, August 17, 2009 12:25 AM
> Subject: [Audyssey] Top ten ways to get mainstream game
accessibility
>
>
>> Top ten ways to get mainstream game accessibility
>> 10. Organize all the guide dog owners in the country to
visit mainstream 
>> game company headquarters and have their dogs poop on the
floor.
>> 9. Kidnap the children of mainstream game company
executives and hold 
>> them ransom until their games are Accessible.
>> 8. Picket mainstream game company  headquarters with
Braille signs saying 
>> that they are discriminating to the blind.
>> 7. Have every blind person in the world learn computer
programming and 
>> require them to debug a line of game code before they can
read an audio 
>> book.
>> 6. Start a charity, National Association of Accessible
Games, and get 
>> people to donate millions of dollars, then hire sighted
programmers to 
>> develop accessible games.
>> 5. Get all colleges to add a class of Accessible game
development to all 
>> computer programming courses.
>> 4. Get the NFB and ACB to protest that there are not
enough mainstream 
>> game accessibility.
>> 3. Petition Stevie Wonder to be the spokesperson for
mainstream game 
>> accessibility.
>> 2. Get all blind people to send a dollar to Thomas Ward
so he can finish 
>> his accessible game engine.
>>
>> And the top way to get mainstream game accessibility,
>> Visit the homes of mainstream game  company executives
and poke their 
>> eyes out.
>>
>>
>>
>>
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