I didn't thought of how you wrote your trigger. but yes, it is correct. when ever there is a name like a monster name or something you do have to put a star. ----- Original Message ----- From: "Kai" <kaixi...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, September 01, 2009 3:59 AM
Subject: Re: [Audyssey] vipmud scrip problm


Salutations, Dallas.

While I don't use the mud client in question, I believe VIP Mud operates on the same trigger matching method as does ZMUD. In which case, you will want to write your pattern as {* is DEAD}, where the asterisk represents a wildcard.

Kai

----- Original Message ----- From: "Dallas O'Brien" <dallas.r.obr...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, August 31, 2009 6:14 PM
Subject: [Audyssey] vipmud scrip problm


hi all, hope somebody can help me here. trying to get a script going in vipmud so i can see when a battle is over with sapi. this is the command i have put in
#Trigger {is DEAD} {#say {battle over} voiceonly}
any ideas as why it does nothing at all? it isn't causing an error, but there is no responce to the trigger text passing over the screen.
best regards
dallas



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