Ok...I guess I can do that. It won't be hard to add a swoosh for if and
when she misses an enemy monster. I can probably do that today since it
seams to be a relatively easy update.
Phil Vlasak wrote:
I agree that there should be a swoosh sound if you swing your fist too
far from the creature.
This could also be used if you are in range and miss, which I hope is
taken account for as not every punch or kick should be a hit.
Maybe you could include some really timid creatures that run off when
she kicks or swings at them.
I could see a bat that almost sounds like the harpy but is scared away
from you just by swinging at it.
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