hmmm my room, well it is semi square. like a borg ship, though its one of the 
large rooms in the house not the biggest but big enough, At 01:55 p.m. 
3/11/2009, you wrote:
>   Hi Thomas,
>I certainly can't picture my room as a whole like that. I have never seen 
>pictures as I've been blind since birth, so picturing the room that way is 
>quite impossible. I can just picture the items in relation to each other. I 
>too have spacial orientation issues. in fact I'm not good at mobility at all. 
>I don't know why this is, and I'm very curious since I know friends that have 
>been totally blind their entire lives and have no problems. for me to learn a 
>new area it takes a lot of memorization and practice.
>----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Saturday, October 31, 2009 4:56 PM
>Subject: Re: [Audyssey] 3D navigation
>
>
>>Hi Dark,
>>
>>Yes, I do understand. Although, it seams to me that quite a few gamers on 
>>this list do have serious difficulties with spacial orientation especially in 
>>games like Shades of Doom. As I don't seam to have this problem I can't help 
>>but wonder what is the cause. Why do they have difficulty when I do not?
>>
>>I'm sure there is a root cause, and as a game developer it may help to 
>>discover what that issue is. Is it because I had sight for a long time and 
>>maybe many of them did not? Were they perhaps born with some inability to 
>>perceive spacial orientation such as yourself? Is there yet some other cause 
>>I haven't figured out yet?
>>
>>I don't know what the answer is, but all i do know is how I am able to 
>>construct the world in my minds eye. Seeing as I did have sight for many 
>>years i generally know what things look like, and if someone describes 
>>something to me I can construct a rough aproximation of it in my mind with 
>>color, shape, and size. EVen if it doesn't look exactly as it is in real life 
>>I can put it in its context in the real world. Take my living room for 
>>example.
>>
>>As I stand at the end of the hallway leading into the living room my mind is 
>>able to imagine mental a image of a room in 3d that is about 20 by 20 feet 
>>with a ceiling 8 feet high. Off to my left is the doorway leading into the 
>>kitchen. Ahead of me is the front door, and to the right of that is the 
>>couch. Above the couch are shelves containing miscelanious items. Immediately 
>>to my right, directly in front of the couch, is an entertainment set with a 
>>dvd player, our cable box, and on top of that is our tv. Beside that is a 
>>telephone stand and a coat closet. To Further to my right, along the far wall 
>>are windows, and below them is a desk, shelves, and so on.
>>
>>All of this I can see in my mind as one single image. I don't think of each 
>>item in the room as a single landmark or part of a whole, but i see the whole 
>>of it in my mind. I don't know if someone born blind would be able to do that 
>>or not. They certainly wouldn't be able to add color as I can if they have 
>>never seen colors before. Regardless of the answer I'm able to use that same 
>>mental image and apply it to games and see the levels the same way I can 
>>mentally see my living room.
>>
>>dark wrote:
>>>Hi tom.
>>>
>>>do not judge perception of blind people in general by me at all, sinse my 
>>>spacial awareness is actually worse than most people's, ---- possibly due to 
>>>some brain damage I suffered at birth.
>>>
>>>I have absolutely no idea how to spacially relate one place I am in to 
>>>another, construct any sort of map, or even basically understand rotational 
>>>exercises.
>>>Frequently when walking around I will perceive an object either by vision, 
>>>touch or something else, and stil walk into it because my ability to judge 
>>>distance is so extremely terrible.
>>>
>>>I've learnt to get around this by use of memory, and synaesthesic 
>>>representations of land marks in various senses from visual to auditory to 
>>>tactile, ---- even smell.
>>>
>>>In a game like Shades, I'll simply attempt to remember familiar land marks 
>>>around the maze, useful sfx etc, ---- I also make use of the block graphics 
>>>display.
>>>
>>>
>>>My spacial difficulties are also why I cannot play games with a spacial 
>>>overview involved, such as solitare, the scrabble style word puzles, and 
>>>find battleships and mine sweeper tremendously difficult.
>>>
>>>I certainly could not play chess without a physical board in front of me on 
>>>which to constantly check the pieces, ---- by touch and vision.
>>>
>>>all this being said though, these problemts are uniquely mine. i've met 
>>>people with literally no working vision who have amazing sense of space, 
>>>---- take for example the blind painter, who could paint entirely by mental 
>>>representation!
>>>
>>>
>>>I am in no way an average model for spacial awareness, as when I was born I 
>>>did suffer brain damage from oxygen starvation, ---- and after living for 
>>>quite some time believe this is the area of my brain which was damaged.
>>>
>>>All this being said though, i totally agree with you about the Gma engine, 
>>>and find myself quite able to use land mark systems in games like Shades or 
>>>Gma tank commander, ---- and if your engine works on a similar principle I'm 
>>>confident I'll be able to make use of it as well.
>>>
>>>Beware the grue!
>>
>>
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>
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