# Re: [Audyssey] gamebooks on audiogames.net was: RP G Character sheetmanagement software

```hi dark. i agree about adding these text gamebooks. they are ust like
the html ones, but in text. in my opinion, they can still be considered
games.
i can't understand the combat rules wen calculing the number of
endurance that i'm going to lose and that the enemy is going to lose.
i'll take the example that they gave in the book, and can you please try
to explain it to me?
Turn to the Combat Results Table . Along the top of the chart are
shown the Combat Ratio numbers. Find the number that is the same as your
Combat Ratio and cross-reference it With the random number that you have
picked. (The random numbers appear on the side of the chart.) You now
have the number of ENDURANCE points lost by Grey Star. To calculate the
number lost by the enemy, multiply this by the number of WILLPOWER
points that Grey Star elected to use. Now you have the final number of
ENDURANCE points lost by both Grey Star and his enemy in this round of
combat.```
```
Example

The Combat Ratio between Grey Star and the Deathgaunt has been
established as -5, and Grey Star's WILLPOWER points used as 2. If the
number taken from the Random Number Table is a 6, then the result of the
first round of combat is:

. Grey Star loses 4 ENDURANCE points.
Deathgaunt loses 5 ENDURANCE points, multiplied by 2 WILLPOWER
points, giving a total of 10 ENDURANCE points lost in all.

this is the only part that i can't understand...
what's the logic? why i lose 4 points, and the enemy lose 5, since the
random number was 6, and the combat ratio -5?
thanks man.
-----Mensagem original-----
De: "dark" <d...@xgam.org>
Para: "Gamers Discussion list" <gamers@audyssey.org>
Data: Domingo, 8 de Novembro de 2009 01:36
Assunto: [Audyssey] gamebooks on audiogames.net was: RPG Character
sheetmanagement software

Hi.

this actually brings up a question, ---- which I should probably ask the
list.

thus far, on the audiogames.net database, I've only included gamebook sites
which actually provide html links betwene the pages, ---- I've got another
couple to add once the database is editable again (currently it's not been
fixed from the audiogames.net crash).

There are however, various sights I know which host pdf or text versions of
full length books which i have not added to the database because strictly
speaking they are not computer games as they don't really have any
processing going on beyond opening the file. These are slightly less
convenient, sinse obviously you have to find the text yourself as well as
keeping stats etc, but if there's going to be a useable Ap to make this
process easier, ---- maybe I should reconsidder adding entries for these
sights so that they can be easily found?

What do people think?

Beware the grue!

Dark.

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