Hi Scott,
I'm glad you like the sound of the game. As for pricing, I have thoughts of
letting the price remain at what is now the $25 Christmas special all year
round, depending on how well it sells in the month of December and what the
public reactions are after the game is released. My main reason for saying
this is that European customers will also be required to pay the Swedish
value added tax on the purchase as I reside in Sweden, so if I were to put
it at $30 it'd be quite high an amount to pay. I'll have to see how it sells
and then decide.
On another note, you are able to adjust the background music volume with the
page up and down keys.
As for it being more of a novelty thing than something that you can come
back to over and over, I think there's quite a bit of replay value not only
because of the random enemies, but also because of the fact that you have
four different difficulty levels to choose from. So when you've beaten easy
just go on to normal, and there you have another task for yourself so to
speak.
Kind regards,
Philip Bennefall
----- Original Message -----
From: "Scott Chesworth" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, November 11, 2009 7:07 PM
Subject: Re: [Audyssey] Blastbay Studios - upcoming sidescroller
Going on the mp3 it does sound quite fun and fast paced. Love the
sound effects that I heard, wasn't quite so blown away with the music
in terms of it enhancing atmospherics but that's just a personal taste
thing, that's kinda the purpose music in games serves to my mind.
My only initial thought was the price point. I mean even with
randomised enemies and items, this still seems like more of a novelty
title, and surely isn't going to have the replay value of MOTA, which
will only be a mere $5 more, $10 I guess if it's in time for
Christmas. I suppose what I'm getting at is that I doubt many people
will be able to afford both at this time of year, definitely include
the International buyers in that bunch seeing as the Dollar is pretty
strong currently. With only a name and a key required to unlock the
game the sad truth is that it'll be floating about as a freebie before
you know it. I'm not saying that's right and I wouldn't leach a free
copy personally, just taking the realistic view. Of course, it's not
my place in the slightest to advise you how to set your prices Philip,
just musing outloud in case it gives you or anyone else planning to
release anything this close to Christmas food for thought.
Cheers, looking forward to the playable demo.
Scott
On 11/11/09, peter Mahach <[email protected]> wrote:
on the note of weapons is the club and sling the only weapons available
to
you? aren't there guns or such? I'd imagine that if q9's from somewhere
"in
a galaxy far far away" he'd have some sort of laser or something with him
or
he cold just pick up a gun or such.
another question, will there be a demo available? if so then what
restrictions will it have?
----- Original Message -----
From: "Philip Bennefall" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Wednesday, November 11, 2009 5:53 PM
Subject: Re: [Audyssey] Blastbay Studios - upcoming sidescroller
Hi William,
No, the ammunition is definitely limited. you get more by picking up
bonus
items in the levels, as well as the bonus rounds that come up here and
there.
Kind regards,
Philip Bennefall
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