Well, I've tried Ashes of angels and played for a bit, ---- but things just seemed far too repetative for my taste,


I loved the universe and the real time ships, but constant cargo hawling just got to be dull, sinse i didn't fancy attacking other players.

Warring factions is something I keep hereing about and have tried on several occasions, --- but I'll freely admit the complex interface, pluss the complexity of the game, and the fact the bloody manuals keep referring to graphics absolutely defeated me on every occasion.

Also, I perhaps didn't ttry as hard as I might have with the game, sinse it sounded basically that interacting with other players was an absolute must and a major part of the game, and pvp against them would be thrust upon you simply because of the nature of the game.

If anyone is stil playing and could help with the warring factions write up for audiogames.net I'd be much obliged.

Shields down was one I missed, ---- but Ce seems to sute very well. I believe orin posted a link to the game originally and I stuck it in my "games I might vaguely try at some point" list.

Then when i got around to it I was fairly staggered to say the least, ---- especially with how nice people are on the forums and in game chat. I'd say it's the first game I've ever played where interactions with other players are a ppleasure and an interesting and fun part of the game, not an annoying destraction as they seemed to always be in games liek Logd.

Then again, sinse Ce is specifically and absolutely not! a pvp or competition focused game (unless you count mech battles), I suppose it attracts players with a different mind set.

I also absolutely, totally and completely agree about the various paths to follow in Ce.

My only miner complaint with Ce is that to do anything decently well it's far better to focus on one or two things, ---- say combat pluss hawlage, there is no way realistically to try some activities like mining, factory owning or extensive crafting without using an Ip reset and redistributing skill points.

I do rather wish there was a way to gain levels in a given skill slowly without distributing points, ---- say for instance giving you one point in that skill for gaining a certain amount of xp in it.

this certainly though isn't a big enough problem to stop me enjoying the game.

Hearts wise, --- inventively enough, I'm called Dark on there, ---- so hopefully we'll get a game at some point.

Beware the grue!

Dark.

I think I'll play Ce for a while too.----- Original Message ----- From: "Darren Harris" <darren_g_har...@btinternet.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, December 02, 2009 1:56 PM
Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and Games


Cool. Who are you on there? I'm elrond and I love playing hearts.

Yeah I play games like ce ashes of angels from time to time I used to play
warring factions but I drop in and out of that I can go for months without
playing that game if I'm honest. But I do think that ce is going to be a
game that I will stick with for quite a few months.

I remember finding it when it was shields down I think it was and I was
really disappointed because I couldn't play it at all then and it was
probably the best game I've found out there that sutes my needs. Meaning I
like a game that you can chop and change your path too and that's completely
endless.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 02 December 2009 12:29
To: Gamers Discussion list
Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and Games


I agree Darren, that is my preference too, I've never had any real interest
in scores or competition (one reason why the overwhelming majority of pvp
focused online games get up my nose so much).

From years of console gaming though, i also very much enjoy and
appreciate
exploration based on challenge.

for me, the reward of playing a game like superliam or even alien outback,
isn't the score, but what new enemies, environments, background music and
sounds, and game atmospheres I can experience, this is as much exploration

for me as exploration in a literal sense like shades of doom, ----- in fact,

if I have one cryticism of shades, it's that the music and background
ambience doesn't vary from level to level, but reamins the same all the way

through, ---- which doesn't really do much for the sense that your character

is actually getting  deeper into the base.

Other people though, obviously have different aproaches to games, ---- which

is why a game like te pin alley, ---- even if not my first choice, is
valuable to have.

I'll also admit that I do sometimes enjoy stratogy and ard games against
humans, ---- but more for the experience of playing and the mental exercise
than for any actual desire to beat them.

That's one thing I like about Che's card games, ---- they cost comparatively

litle to subscribe to, and can be played as lightly or seriously as you
wish, ---- so sute equally well someone like me who just drops in
occasionally for a quick blast of hearts or poker.

Beware the grue!

dark.


----- Original Message ----- From: "Darren Harris" <darren_g_har...@btinternet.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, December 02, 2009 10:37 AM
Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and Games


Yeah I love exploration type games. I'm not the type of gamer that
likes things to be over in 2 minutes. I like to be able to put a game
down, then come back to it later. Also I like a persistent game as
well not one that resets all the time. So games like core exiles are
really the thing for me.




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