Yeah, the thing with wf always is that the moment someone is ready to attack you then yeah you're blown out the sky. It's a game that you have to be constantly online for because there's a lot of for want of a better word egg heads on there that will quite happily spend 24 hours playing the game and unless you're willing to put in that sort of time then really you'll never catch up or even be a match for anybody that's trying to attack you. Also it's expected that you have a high degree of knowledge when it comes to mathematics and the like. Which really in my opinion whilst in some respects does make it fun but it does seriously hamper the development of the player base. The game community isn't such a good one either. It's got to be said, with the sorts of things that go on over on their forums, I'm surprised that people like that have the level of intelligence required in order to play a game like that.
Where as with ce, at least you can put the game down for a few days and come back to it. It does offer that sort of flexibility. I guess yes you could actually become a factory owner if you wanted. I mean in theory the amount of levels there are in the game is currently endless. So if you worked at it then probably yes you could have your own factory. I've seen someone on there with a level of 117 at the moment and that's the highest level so far anybody has achieved. So I'd say in theory yes it's possible for you to do that it's just that the ip resets make it easier for you to readjust your path. So it is a case of how much work the individual wants to put in over time. Also with ce there's a degree of intelligence required to play the game but you don't have to be a genius either. Yes the 1 thing with ashes is that it is quite a limiting game. Unless you wanted to go on the most wanted list. Which some people did. I never did that although it's good that they offer that. I've been shot down a few times but again the 1 thing I like about ashes like ce is that the community is a good one. The people on there are friendly and the awareness of screen readers is a high degree of. Although that's largely due to me because I've been playing that game on and off since 2003 so yes I've been helping out here and there. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: 02 December 2009 14:45 To: Gamers Discussion list Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and Games Well, I've tried Ashes of angels and played for a bit, ---- but things just seemed far too repetative for my taste, I loved the universe and the real time ships, but constant cargo hawling just got to be dull, sinse i didn't fancy attacking other players. Warring factions is something I keep hereing about and have tried on several occasions, --- but I'll freely admit the complex interface, pluss the complexity of the game, and the fact the bloody manuals keep referring to graphics absolutely defeated me on every occasion. Also, I perhaps didn't ttry as hard as I might have with the game, sinse it sounded basically that interacting with other players was an absolute must and a major part of the game, and pvp against them would be thrust upon you simply because of the nature of the game. If anyone is stil playing and could help with the warring factions write up for audiogames.net I'd be much obliged. Shields down was one I missed, ---- but Ce seems to sute very well. I believe orin posted a link to the game originally and I stuck it in my "games I might vaguely try at some point" list. Then when i got around to it I was fairly staggered to say the least, ---- especially with how nice people are on the forums and in game chat. I'd say it's the first game I've ever played where interactions with other players are a ppleasure and an interesting and fun part of the game, not an annoying destraction as they seemed to always be in games liek Logd. Then again, sinse Ce is specifically and absolutely not! a pvp or competition focused game (unless you count mech battles), I suppose it attracts players with a different mind set. I also absolutely, totally and completely agree about the various paths to follow in Ce. My only miner complaint with Ce is that to do anything decently well it's far better to focus on one or two things, ---- say combat pluss hawlage, there is no way realistically to try some activities like mining, factory owning or extensive crafting without using an Ip reset and redistributing skill points. I do rather wish there was a way to gain levels in a given skill slowly without distributing points, ---- say for instance giving you one point in that skill for gaining a certain amount of xp in it. this certainly though isn't a big enough problem to stop me enjoying the game. Hearts wise, --- inventively enough, I'm called Dark on there, ---- so hopefully we'll get a game at some point. Beware the grue! Dark. Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.90/2540 - Release Date: 12/02/09 19:43:00 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
