Oh I found the interface to be not so bad. Also I did write something up on their manual page to do with screen readers so yeah that may have been helpful to you as in on wf.
Yeah they can be a wacky bunch that's for sure. I don't play ce and feel like I'm really having to watch my rl back if you know what I mean. Honestly some people should know the difference between games and reality! It's the same with meeriani some people treat that like a religion and I'm thinking, jees get a life haven't you got anything better to do? Lol play a game, enjoy a game, but remember it's only a game not reality. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: 03 December 2009 12:11 To: Gamers Discussion list Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and Games Well Darren, I did notice the ashes people players were very nice back when I played a bit more regularly in 2003(probably because of your influence), I can't say about wf though. I've always found trying to wangle my way around the interface, pluss complexity of the game a bit too much to handle. While I don't mind complex games at all, ---- it's a miner pest when you've got a manual which is describing a set of buttons in great detail and you can barely find those buttons (as hyappened when I tried with an earlier version of Hal). I'm also sorry to here players are such a nasty bunch, ---- but I'm not surprised in such a pvp focused game. Again, ---- all praise to ce. Beware the grue! Dark. ----- Original Message ----- From: "Darren Harris" <[email protected]> To: "'Gamers Discussion list'" <[email protected]> Sent: Wednesday, December 02, 2009 11:04 PM Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and Games > > > Yeah, the thing with wf always is that the moment someone is ready to > attack > you then yeah you're blown out the sky. It's a game that you have to be > constantly online for because there's a lot of for want of a better word > egg > heads on there that will quite happily spend 24 hours playing the game and > unless you're willing to put in that sort of time then really you'll never > catch up or even be a match for anybody that's trying to attack you. Also > it's expected that you have a high degree of knowledge when it comes to > mathematics and the like. Which really in my opinion whilst in some > respects > does make it fun but it does seriously hamper the development of the > player > base. The game community isn't such a good one either. It's got to be > said, > with the sorts of things that go on over on their forums, I'm surprised > that > people like that have the level of intelligence required in order to play > a > game like that. > > Where as with ce, at least you can put the game down for a few days > and > come > back to it. It does offer that sort of flexibility. > > I guess yes you could actually become a factory owner if you wanted. I > mean > in theory the amount of levels there are in the game is currently endless. > So if you worked at it then probably yes you could have your own factory. > I've seen someone on there with a level of 117 at the moment and that's > the > highest level so far anybody has achieved. So I'd say in theory yes it's > possible for you to do that it's just that the ip resets make it easier > for > you to readjust your path. So it is a case of how much work the individual > wants to put in over time. Also with ce there's a degree of intelligence > required to play the game but you don't have to be a genius either. > > Yes the 1 thing with ashes is that it is quite a limiting game. Unless > you wanted to go on the most wanted list. Which some people did. I > never did that although it's good that they offer that. I've been shot > down a few times but again the 1 thing I like about ashes like ce is > that the community is a good one. The people on there are friendly and > the awareness of screen > readers is a high degree of. Although that's largely due to me because > I've > been playing that game on and off since 2003 so yes I've been helping out > here and there. > > -----Original Message----- > From: [email protected] [mailto:[email protected]] > On Behalf Of dark > Sent: 02 December 2009 14:45 > To: Gamers Discussion list > Subject: Re: [Audyssey] history was: Promotion was:Screen Readers and > Games > > > > Well, I've tried Ashes of angels and played for a bit, ---- but things > just > seemed far too repetative for my taste, > > I loved the universe and the real time ships, but constant cargo > hawling just got to be dull, sinse i didn't fancy attacking other > players. > > Warring factions is something I keep hereing about and have tried on > several > > occasions, --- but I'll freely admit the complex interface, pluss the > complexity of the game, and the fact the bloody manuals keep referring > to graphics absolutely defeated me on every occasion. > > Also, I perhaps didn't ttry as hard as I might have with the game, > sinse > it > sounded basically that interacting with other players was an absolute must > and a major part of the game, and pvp against them would be thrust upon > you > simply because of the nature of the game. > > If anyone is stil playing and could help with the warring factions > write > up > for audiogames.net I'd be much obliged. > > Shields down was one I missed, ---- but Ce seems to sute very well. I > believe orin posted a link to the game originally and I stuck it in my > "games I might vaguely try at some point" list. > > Then when i got around to it I was fairly staggered to say the least, > ---- especially with how nice people are on the forums and in game > chat. I'd say it's the first game I've ever played where interactions > with other players are a ppleasure and an interesting and fun part of > the game, not an annoying > > destraction as they seemed to always be in games liek Logd. > > Then again, sinse Ce is specifically and absolutely not! a pvp or > competition focused game (unless you count mech battles), I suppose it > attracts players with a different mind set. > > I also absolutely, totally and completely agree about the various > paths to follow in Ce. > > My only miner complaint with Ce is that to do anything decently well > it's far better to focus on one or two things, ---- say combat pluss > hawlage, there is no way realistically to try some activities like > mining, factory owning or extensive crafting without using an Ip reset > and redistributing skill points. > > I do rather wish there was a way to gain levels in a given skill > slowly without distributing points, ---- say for instance giving you > one point in that skill for gaining a certain amount of xp in it. > > this certainly though isn't a big enough problem to stop me enjoying > the game. > > Hearts wise, --- inventively enough, I'm called Dark on there, ---- so > hopefully we'll get a game at some point. > > Beware the grue! > > Dark. > Checked by AVG - www.avg.com > Version: 9.0.709 / Virus Database: 270.14.90/2540 - Release Date: > 12/02/09 19:43:00 > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.90/2540 - Release Date: 12/03/09 07:32:00 Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.90/2540 - Release Date: 12/03/09 07:32:00 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. 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