hmmm I like this already, I currently have the game on the max pain mod but when this one comes out I'll switch, a circus manager? hmmm this will be interesting, hmmm there is a thought you die you get booed you win well. ANd ofcause if you get booed the croud can hit you with bottles or tomatoes or something. At 03:12 a.m. 4/12/2009, you wrote: >HI all >Here is a more detailed sneek preview to my sircus mod I am busy >developing. Here is level1's layout for now: >Big >Spoiler >Space >All the cut sceens will contain my voice as well as cool sircus music >recorded by yours sincerely. >Level1: welcome to the boswell wilky sircus tent. >Obstacles: >Instead of robotic troopers, you will face baby donkeys. >They enjoy hot water on their backs, and if you do not splat some hot >water on them, they will kick you and you will lose a bit of your >health. So instead of shooting the trooppers, you are carrying a self >filling container full of warmwater with a host pipe in front. >Instead of the robodogs, there will be real dogs, poodles to be exact. >Instead of shooting robodogs, you will give a bone to each little sircus >poodle approaching you. >If you do not give them a bone, they will bite you in your leg and you >will lose some health. >Of course, in most levels you will hear your footsteps on tent material. >It will sound as if you are walking in a huge tent. >Instead of the monkeys dropping coconuts, you will find gorillas >throughout this level. They sit on chairs hoisted in to the air a >little, these chairs are made of silver and the guirillas are in fact >tossing coconuts at you and you will lose health if one lands on your >head. For now I am not going to tell you what kind of music will be in >each level, but it will definitely be sircus music. >For each level there will be another kind of sircus music, mainly >showtune and march rhythms. >The teleporter sound as you are getting closer will be a solo trumpet >tune and the music that plays while you are teleporting will be a nice >sircus tune. >IN this sircus mod only the last part of level7 will be a boss level. >The final act of level1 will be a german shepherd riding on a swing high >in the air. AS he descends, he will take a munch at your leg and take >away some health obviously. >The german shepherd does not like warm water, so before he can get too >close to the ground to munch your leg, throw warm water at him until he >jumps off the swing and runs bark-bark to the sircus boss. >Stay tune for level2's layout. >Please Note: This email and its contents are subject to our email legal notice >which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
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