Hey Thomas,
  Using a little .dll called irrKlang, very efficient and does everything I
need, nothing fancy, but I can pan sounds and all, which is basically all
the extra features I really need.
  However, the online football game will be going to xna completely, and I
hope they make some advanced towards making the advanced audio effects
accessible, any word on that?
 Later
Che


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, December 03, 2009 11:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chee Games.

Hi che,
I'd be interested to know if you are dropping DirectX support what will 
you be using in your new titles? Will you be using something like SlimDX 
or the XNA Framework?

Thanks.

Che wrote:
>   Hi matt,
>   We have quite a few customers running the card games on 64 bit
computers,
> including with win 7 and vista.  Draw poker needs a separate download for
64
> bit right now, but the others work fine with default installers.
>   However, I am in the process of taking all direct x code out of the card
> games so folks won't have to deal with that, as it has been a major pain
in
> the butt.
>   Rail racer, I'm not sure about, I would think it would run in
> compatibility mode, but haven't tested this.
>   If you want to wait a few days, I'll have all the games updated so dx
will
> not be needed and the primary installers for all games will be ready for
64
> bit, including draw poker.
>   Additionally, euchre will be out very soon, like in a week or less, if
you
> haven't played euchre before, it is a real blast, we're having a mean old
> time testing the beta.
>   If you want to go ahead and install and can't get them running, feel
free
> to email me off list at
> c...@blindadrenaline.com
>   Also, if you would like to hear what our players have to say about our
> games, check out our audio commercial:
> http://blindadrenaline.com/downloadCounter/download.php?x=BASpot
>   Later
> Che
>   


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